It looks nothing like Dark Messiah. It looks like Skyrim, with the same stiff animations and banal enemy behavior. They even copied the "weapon in one hand, pew pew magic in the other hand" gimmick from Skyrim.Combat tries into dark messiah of mm but I messiah still was mo4e fun probably.
It looks nothing like Dark Messiah. It looks like Skyrim, with the same stiff animations and banal enemy behavior. They even copied the "weapon in one hand, pew pew magic in the other hand" gimmick from Skyrim.Combat tries into dark messiah of mm but I messiah still was mo4e fun probably.
Dark Messiah had very satisfying hit feedback. It also had more interesting enemy behavior. Enemies could jump and climb, freeze you, pick you up and throw you around...
Let's be real here. When did anyone improve their writing during development? We get TOW writing style. Whoever doesn't like it, don't buy the game.I don't expect anything good after The Outer Worlds happened but I couldn't care less about the graphicswhore takes. Gotta wait till release to see if they manage to improve writing at all.
She was invited to show it many times, but never did.Sailor Woedica would show you if she was still around
It's got that Unreal Engine 5 look. No artstyle.Skyrim looked more natural than this. In 2011.
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-When will developers learn? Show the gameplay and SHUT UP.
What if there aren't any? You have no idea how far the decline can go.yeah there was a disappointing lack of showing the meaty RPG aspects of the game (character equipment slots/stats/skills)