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Baldur's Gate Baldur's Gate 3 Early Access Thread [GAME RELEASED, GO TO NEW THREAD]

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
33,250
lol i played this game for almost 100 hours already

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152 here
fug, shadowheart is much uglier now. hand holding do not want.
 
Joined
Jan 21, 2023
Messages
4,060
Is there that much content already in it or are you just testing various builds?

Eveytime I start a new playthrough I choose a different class and different alligment. And still I have not been able to test everything.
One thing you have to give to Larian is that they are going above and beyond when it comes to reactivity. Every class and race combination appears to have unique interacctions available to them.
 

Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
2,454
Is there that much content already in it or are you just testing various builds?
I play the game every time a significant patch hits. I also like to test reactivity of the game - how the duergar and deep gnomes react if you're a deep gnome, how the druids react if you're a tiefling druid, whether anything interesting happens if you redeem Kagha but gets Halsin to die, whether anything interesting happens if you destroy the cult of the Absolute without ever entering the druid grove and hearing about Halsin, how does Shadowheart react if you're a cleric of Selune, how does Shadowheart react if you're a cleric of Shar, can you romance Shadowheart without ever finding out her true nature, what happens if you destroy the druid grove before ever being asked to do it, and so on, and so forth. Most of the times I find something interesting.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
20,123
Is there that much content already in it or are you just testing various builds?
how the duergar and deep gnomes react if you're a deep gnome
I just don't get why they haven't added the Duergar yet. Like there are plenty of people that like dwarves and evil dwarves in particular (from Warhammer's Chaos Dwarves to the Duergar themselves), but who the fuck likes deep gnomes?
 

Jackpot

Learned
Joined
Dec 15, 2019
Messages
224
I finally tried this out after holding off for years, just realized I was going to get it on release anyway so might as well at least see what its like a few months ahead.
It's even more like D:OS than I thought lmao. I hope in the final release they change up the UI and sound effects some more to make it feel more distinct.
Combat at least seems better than D:OS. They know how to make fights utilize the environment, and borrowing mechanics from DnD is a huge improvement over armorsponges.

I stopped once I got to the Druid village when the game starting chugging and cutscenes were glitching out. I thought at this point they'd have the first few hours of the game ironed out, but whatever, it IS still in early access.
Looking forward to playing once it releases for real.
 
Joined
Jan 21, 2023
Messages
4,060
I finally tried this out after holding off for years, just realized I was going to get it on release anyway so might as well at least see what its like a few months ahead.
It's even more like D:OS than I thought lmao. I hope in the final release they change up the UI and sound effects some more to make it feel more distinct.
Combat at least seems better than D:OS. They know how to make fights utilize the environment, and borrowing mechanics from DnD is a huge improvement over armorsponges.

I stopped once I got to the Druid village when the game starting chugging and cutscenes were glitching out. I thought at this point they'd have the first few hours of the game ironed out, but whatever, it IS still in early access.
Looking forward to playing once it releases for real.
The game still has glitches all over (minor, yet present still) and there's this general choppiness to the action even when your pc might be well above the reccomended reqs. It worries me. Optimization hasn't been their target during EA and I don't think it's going to be until at least a couple of post-release patches by the look of things.
 

ScrotumBroth

Arcane
Patron
Joined
May 13, 2018
Messages
1,292
Grab the Codex by the pussy Insert Title Here Strap Yourselves In
lol i played this game for almost 100 hours already

pktvJ17.png
eo7pHfx.png


152 here
I purposely avoided following development, but that background picture doesn't bode well. I fondly remember portraits from the original games having grizzled, dirty, pure fantasy look and feel, bar a couple of porn stars in second game. But here every character reeks of clean, metrosexual look with lots of makeup and hair products being used.... Wtf Sven..
 

d1r

Busin 0's Bussin' hard
Patron
Joined
Nov 6, 2011
Messages
4,535
Location
Germany
lol i played this game for almost 100 hours already

pktvJ17.png
eo7pHfx.png


152 here
I purposely avoided following development, but that background picture doesn't bode well. I fondly remember portraits from the original games having grizzled, dirty, pure fantasy look and feel, bar a couple of porn stars in second game. But here every character reeks of clean, metrosexual look with lots of makeup and hair products being used.... Wtf Sven..
I am more worried about the fact, that the we only get six companions. I really had hoped for more, you know, since this is a Baldur's Gate game, and the series always had a great array of companions. A real bummer.
 

Harthwain

Arcane
Joined
Dec 13, 2019
Messages
5,679
I am more worried about the fact, that the we only get six companions. I really had hoped for more, you know, since this is a Baldur's Gate game, and the series always had a great array of companions. A real bummer.
I am not surprised, considering the reactivity and the previous games Swen worked on.
 

Shrimp

Liturgist
Joined
Jun 7, 2019
Messages
1,071
lol i played this game for almost 100 hours already

pktvJ17.png
eo7pHfx.png


152 here
I purposely avoided following development, but that background picture doesn't bode well. I fondly remember portraits from the original games having grizzled, dirty, pure fantasy look and feel, bar a couple of porn stars in second game. But here every character reeks of clean, metrosexual look with lots of makeup and hair products being used.... Wtf Sven..
I am more worried about the fact, that the we only get six companions. I really had hoped for more, you know, since this is a Baldur's Gate game, and the series always had a great array of companions. A real bummer.
We know there'll be a (very small) handful of additional companions in the full version, but I'm also not too sure what to make of the EA companions being used in all the promo art
Gives me the impression that whatever other companions they might add will feel like afterthoughts
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,995
So, we now know, Larian bots, have low expectations. The bar they set is from a 25 year old game made by a completely inexperienced game developer.

Thankfully, old BIO didn't stick to that bar themselves. Imagine if for BG2 or DA if instead if giving the npcs more dialogue and depth; they just shrugged their shoulders and stuck with the limited Bg1 npc dialogue and said,"well... it was good enough fir bg1 it is good enough fir the sequel."

The point if sequels and new games is to add and improve on older ones while keeping the good stuff. Larian doesnt get that nor do their fanboys apparently. Lmao
 
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Non-Edgy Gamer

Grand Dragon
Patron
Glory to Ukraine
Joined
Nov 6, 2020
Messages
17,656
Strap Yourselves In
So, we now know, Larian bots, have low expectations. The bar they set is from a 25 year old game made by a completely inexperienced game developer.
He said "the series always had a great array of companions", and that's clearly not true.

Baldur's Gate 2 had great companions, and a lot of them with a lot of dialog. It fleshed out the BG1 companions far beyond what the original did.

I don't look back on all the RPGs I've played and wish I could bring Shar-Teel or Branwen along, nor was I even the least bit upset over not bringing them over to BG2. It would have been better to see my choices in companions reflected in the sequel, but that doesn't mean that the characters weren't generic and barely serious half the time.

The difference in BG3 is obviously the difference in production cost between a bunch of text with the first line occasionally voiced and having an actor voice and/or mocap every line.

Of course, we all know this and we've known it's been this way for 10+ years now, but you're still gonna concern troll over it, so whatever.

It'd be like saying, "It's not gonna be realtime with pause! I'm really worried guise, the series always had such great combat!"

Oh wait, that's the other broken record you all won't shut up about.
 

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