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Baldur's Gate Baldur's Gate 3 RELEASE THREAD

Takamori

Learned
Joined
Apr 17, 2020
Messages
927
Holy shit, what the hell is that face
pvzWs5A.png
The MTG art shit is nasty, look for Bane art :lol:
it's hit or miss, the rest of the gang look okay to me shes the only one fucked up here
It makes sense given they work with a fuckton of artists freelancers most of the time. Its not like back in the first editions where they had designated artists doing art.
So you get art all over the place with no cohesion with the setting. But yeah save money given that you can hire someone from Serbia and pay him in peanuts.
 

dukeofwoodberry

Educated
Joined
Nov 21, 2021
Messages
523
Dragon Age Origins did choice and consequence right. For example if you kill the mages the templars join your army, or if you wipe out the elves you get werewolves instead, etc. Big one near the end of the game is that you can recruit Loghain at the cost of Alistair.

Now look at the choices in BG3, wipe out the tieflings? Lose 3 companions, 4 if you can't convince Gale to stay. Lose quests and vendors, miss out on one of the best pieces of equipment in the game. And in return you get Minthara who is essentially a glorified hireling with bugged dialogue. Kill Nightsong? Everyone in Last Light in gets fucked, lose Jaheira as a companion meaning you also lose Minsc as a companion in act 3. Try to team up with Gortash in act 3? Doesn't matter, gets killed anyway so the game can railroad you back into the way that Larian wants you to play. These aren't choices and consequences, it's you getting fucked over because you dared decided to try and roleplay.
Thats a good thing, people complain that game i easy, and they can play evil and make game harder for themselves last light fight was a lot challenging in my evil playtrough first you kill normies then they all resurrect, and you have to kill them again as zombies its cool then you lose nightsong and you dont have immortal npc in Thorm fight i didnt lost jaheira or minsc i just told jaheira that someone killed Isobel, and she should fight with me, and she joined my camp she only attack or leaves if you tell her that it was you that killed everyone and Mintara has a lot of dialogue anyway her scene when she vows to kill absolute is quite epic a probably better than karlach and wyll whole story combined anyway to many Sawyer fans here with this bullshit balance approach not everything needs to have equal rewards
The main problem is just the amount of cut content you get. Losing out on 5+ missions an act is dumb. And no minthara is not fine because she gives some speech. She should be a fully interactive and fleshed out party companion and she should have a quest line too (which won't be coming even after they fix her dialogue.)
 
Joined
Jun 6, 2010
Messages
2,391
Location
Milan, Italy
Ah, the one hetero couple and of course the MAYLE is the abuser unlike the woving GAY couples. Powerful commentary.
I kinda enjoyed solving the quest in that way during EA because the game tried so hard to guilt trip you into thinking that having the equally-abusive wife staying in charge of their couple dynamics was the “better” outcome.

It didn’t matter at release since I just gave the mushroom to Shadowheart.
 

Efe

Erudite
Joined
Dec 27, 2015
Messages
2,606
when trading with merchants if you drag items to their side it immediately becomes gifted and set to be sold back to you :(
who thought this would be a good idea
 

Eisenheinrich

Scholar
Joined
Apr 16, 2018
Messages
806
Location
Germania
Dragon Age Origins did choice and consequence right. For example if you kill the mages the templars join your army, or if you wipe out the elves you get werewolves instead, etc. Big one near the end of the game is that you can recruit Loghain at the cost of Alistair.

Now look at the choices in BG3, wipe out the tieflings? Lose 3 companions, 4 if you can't convince Gale to stay. Lose quests and vendors, miss out on one of the best pieces of equipment in the game. And in return you get Minthara who is essentially a glorified hireling with bugged dialogue. Kill Nightsong? Everyone in Last Light in gets fucked, lose Jaheira as a companion meaning you also lose Minsc as a companion in act 3. Try to team up with Gortash in act 3? Doesn't matter, gets killed anyway so the game can railroad you back into the way that Larian wants you to play. These aren't choices and consequences, it's you getting fucked over because you dared decided to try and roleplay.
Thats a good thing, people complain that game i easy, and they can play evil and make game harder for themselves last light fight was a lot challenging in my evil playtrough first you kill normies then they all resurrect, and you have to kill them again
That fight was a trash mob fight. Easy fight on Tactician. The only difficulty is if you want to keep Jaheira alive which you might as well not even bother because she's just going to ice storm herself to death anyways (the canon end of her character arc).

As far as the "best pieces of equipment" mentioned, there's only two or three really worth getting there and it's not a big deal if you can't get them. Besides, you can fix that problem easily:

https://www.nexusmods.com/baldursgate3/mods/426?tab=description

It's not cheating because it's your computer therefore your rules. It's roleplaying because the guy only has it because it was left in the forge in the city. No way he's creating all those items in the time it takes to reach his shop given that he should be reaching the city around the same time you do and no way he has the time to make it while traveling. Also Legacy of the Masters is a BG1/BG2 item, it should be available in game to anyone who finds it or it's not in game at all. Besides, not getting those items isn't a big deal.

Have you already started pirating Starfield moishe?
 

Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
2,132
If you're on the evil route, Dammon's forge in act 3 is empty. There's literally no one there, not even a worse replacement NPC, or someone you can't interact with. But the name of the establishent (Diabolic Forge) and the things you can find in the building (such as the book "The Devil You Know") clearly suggest a tiefling lives inside, even though - again - not a soul there.
So little effort went into the evil route, it's astounding.
 

dukeofwoodberry

Educated
Joined
Nov 21, 2021
Messages
523
If you're on the evil route, Dammon's forge in act 3 is empty. There's literally no one there, not even a worse replacement NPC, or someone you can't interact with. But the name of the establishent (Diabolic Forge) and the things you can find in the building (such as the book "The Devil You Know") clearly suggest a tiefling lives inside, even though - again - not a soul there.
So little effort went into the evil route, it's astounding.
According to larian apologists, having cut content is part of playing evil lol
 

Shaki

Arbiter
Joined
Dec 22, 2018
Messages
1,717
Location
Hyperborea
If you're on the evil route, Dammon's forge in act 3 is empty. There's literally no one there, not even a worse replacement NPC, or someone you can't interact with. But the name of the establishent (Diabolic Forge) and the things you can find in the building (such as the book "The Devil You Know") clearly suggest a tiefling lives inside, even though - again - not a soul there.
So little effort went into the evil route, it's astounding.
Even Larian shills are starting to finally see the truth +M

Yes, the game basically has only one route, which can lose some content depending on your decisions. It's really amazing at creating an illusion of choice, ngl playing for the first time I was really excited about trying some different options on the next playthrough, thinking how many ways some situations could possibly go, but once you actually try all these choices, the illusion falls apart completely. You either get the same outcome with maybe a small dialogue change at best, or you lose content for some evil decisions. That's the extent of the choice&consequence in BG3.
 

Grauken

Arcane
Joined
Mar 22, 2013
Messages
13,325
If you're on the evil route, Dammon's forge in act 3 is empty. There's literally no one there, not even a worse replacement NPC, or someone you can't interact with. But the name of the establishent (Diabolic Forge) and the things you can find in the building (such as the book "The Devil You Know") clearly suggest a tiefling lives inside, even though - again - not a soul there.
So little effort went into the evil route, it's astounding.
According to larian apologists, having cut content is part of playing evil lol
Well, be an asshole, deal with nobody wanna deal with you, should be a good life lesson for you
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,246
Holy shit, what the hell is that face
pvzWs5A.png
The MTG art shit is nasty, look for Bane art :lol:

Probably the work of some danger hair. Only feminine qt in the game and "most romanced" option - off course some frustrated roastie would reimagine her as a disfigured troon.

They probably directly instructed the illustrator: "Draw Lia Thomas with the shadowheart outfit"
 

dukeofwoodberry

Educated
Joined
Nov 21, 2021
Messages
523
Holy shit, what the hell is that face
pvzWs5A.png
The MTG art shit is nasty, look for Bane art :lol:

Probably the work of some danger hair. Only feminine qt in the game and "most romanced" option - off course some frustrated roastie would reimagine her as a disfigured troon.

They probably directly instructed the illustrator: "Draw Lia Thomas with the shadowheart outfit"
Minthara is attractive
 

dukeofwoodberry

Educated
Joined
Nov 21, 2021
Messages
523

copebot

Learned
Joined
Dec 27, 2020
Messages
387
Well, be an asshole, deal with nobody wanna deal with you, should be a good life lesson for you
That's not really an argument for not making an evil path viable though.
Yeah where are the fellow assholes in the evil playthrough so we can scheme against all the heroic fags and trannies?
As far as I can tell, only one of the companions (Astarion) gets more powerful than a normal character if you complete his quest a certain way. All the rest of them don't. Additionally, it doesn't really seem like any of them have unique content. There is almost always a breadcrumb quest that overlaps with the companion quest. You don't really lose content apart from all the irritating commentary of the companion character and their tendency to way outshine your silent main character just because they get more plot and more screen time. If anything, you get more content because you can kill the "bad" guys and the "good" guys in the same run. If anything, running more companions punishes you with more cutscenes that add more meaningless gibberish piped from the remainder bin of the BritBox streaming service.
 

Lagole Gon

Arcane
Patron
Joined
Nov 4, 2011
Messages
7,628
Location
Australia
Insert Title Here RPG Wokedex Codex Year of the Donut Pathfinder: Wrath
I thought the Haste spell giving a full proper action is a bug and I never really used it.
Oh no. Nonononono.
It works as intended.

We're all used to design decisions that don't fit codexian sensibilities. But only with Larian I have that - "was a homo sapiens present at any stage of production?" feeling.
I don't meant that they are worse, just extra baffling.

Anyone else has that impression?
 

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