Swen
Scholar
Well, well people really like my game huh
Yes, but they like some other games even more. How do you feel about that?Well, well people really like my game huh
Rounding errors.Yes, but they like some other games even more. How do you feel about that?
Yeah but at the scale of 300k+ reviews, that's more impressive.Yes, but they like some other games even more. How do you feel about that?Well, well people really like my game huh
I gave up long ago on expecting mainstream RPG studios like Larian, Obsidian or Inxile to properly escalate encounters to match player power, the easy open to abuse content is designed intentionaly to be that way, reasons being:Yeah the last thing game's balance need is to allow player to do even more damage. What tactician difficulty needs instead is more mobs per encounter, it's not enough. Possibly some nerfs to action buffs like haste, bloodlust elixir. Bosses should have legendary actions. Not to mention overall xp gain decrease and some gear tweaks. It's all pretty obvious but I imagine Larian won't implement any of that and I can't trust modders either so.
>SteamniggersWell, well people really like my game huh
Damn, how are you only level 9 at that point?Still plodding through the campaign in co-op. I'm amazed that all three of us are still on board after more than 50 hours. Just now we killed Sarevok for no particular reason. At level 9 he was pretty darn tough, and we actually had to reload a couple of times and employ some milder cheeses for once, which was refreshing.
We haven't been in act 3 very long. Following the red dorf murder quest was the first thing we did once we reached Baldur's Gate proper, and then we attacked Sarevok directly after he made us Assassins of Bhaal. In a way I think he would approve.Damn, how are you only level 9 at that point?Still plodding through the campaign in co-op. I'm amazed that all three of us are still on board after more than 50 hours. Just now we killed Sarevok for no particular reason. At level 9 he was pretty darn tough, and we actually had to reload a couple of times and employ some milder cheeses for once, which was refreshing.
Use summoned creatures to create distractions, and area of effect spells for enemy clusters.They're not meaningfully hard either. They don't use more clever spells or tactics, they just wail on you with 3-4 attacks each round. It's obnoxious that four pissant fighters are *magnitudes more diffuclt* than eldritch creatures from another dimension and avatars of gods.
A lot of CPRG out there just lack the presentation tbh. Shadowrun Dragonfall with BG3 level of presentation would be a hit.BG3 in the best CRPG in years and other developers need to step up their game to this new level..
BG3 is the McDonalds and Coca-Cola of CRPGs. Colorful packaging, easy to get into and everybody likes it. But when you get down to it it's easy to see something is lacking.I'm genuinely baffled at how this game enjoys near universal praise when it is replete with so many issues.
Replace presentation with money. Can you imagine Wrath with this level of presentation?A lot of CPRG out there just lack the presentation tbh. Shadowrun Dragonfall with BG3 level of presentation would be a hit.Make Gloria romanceable and people would be down.Just need to be pretty to hook people.
Lol keep coping haters, it's objectively one of the best CRPG's ever made.BG3 is the McDonalds and Coca-Cola of CRPGs. Colorful packaging, easy to get into and everybody likes it. But when you get down to it it's easy to see something is lacking.I'm genuinely baffled at how this game enjoys near universal praise when it is replete with so many issues.
casters are meh as nukers
Anyway, how hard will the codex cry when I win GOTY?
And ACT3 is great
. It's obnoxious that four pissant fighters are *magnitudes more diffuclt* than eldritch creatures from another dimension and avatars of gods.
Replace presentation with money. Can you imagine Wrath with this level of presentation?
The system is indeed clunky, tedious and kinda shitty overall but apparently you didn't realize you could use shift and ctrl to move items around. The big problem is that it doesn't work at least in 1 of the vendors "mode" or in both of them, don't remember already. So, selling shit is still a pita. But looting isn't. Just send it by packs to the "chest" and then via the same way back when the time comes to buy something expensive.The inventory system; it made more sense and was at least more tolerable in DOS1/2 as iirc there was more crafting there to justify/support dragging things about on a grid. Here, it's basically BG3: Revenge of the Xuarip Spear. That is to say, how the fuck is the inventory system and the process of offloading garbage loot still so fucking cumbersome after 2 (3) DOS titles. The amount of times I end up encumbered due to picking up piles of crap is crazy. So then I have to send it all back to the camp chest(s), then when I finally get around to taking it to a vendor they don't have enough gold to buy it, so back to the chests it goes. There's got to be a better way of handling garbage loot + gear once you're past certain humps in the game.
Wasn’t someone saying Storm Sorc sux?Fuck me, why are Githyanki so god-damned hard? I'm fighting that group under Elfsong and like the previous four Gith battles, this one absolutely blasts past The Avatar of fucking Myrkul or the Storming of Moonrise or the Construct in the Forge.
They're not meaningfully hard either. They don't use more clever spells or tactics, they just wail on you with 3-4 attacks each round. It's obnoxious that four pissant fighters are *magnitudes more diffuclt* than eldritch creatures from another dimension and avatars of gods.
I remember casting hold person on gith inquisitor something like 5 turns in a row (total of like 7-8 times via scrolls etc) and only then succeeded and therefore instawin even though things were starting to look ugly by then. That said, usually it was really easy to hold people with my sorc and his max CHA and more importantly advantage on such spells.I dealt with them already, took about 4 tries. They kept making their saves on my Black Tentacles, Hold Persons, Blinds, sleet storm etc. Crowd Control doesn't mean shit if they brute force those too.
Look to Mephistopheles in NWN1 - HOrdes of the Underdark. You send a entire chapter trying to get ways to weaken him before fighting him. He is a random enemy for Azata/Aeon in Wrath.
And he dies quickly, din't lasted 3 rounds in "hard" difficulty.