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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Perkel

Arcane
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Mar 28, 2014
Messages
16,373
I don't mean the choice in general. I actually think the choice and the aesthetic of riding off into the sunset with your new family knowing you will die is actually really good.

It's adding the "oh btw we can solve this dying problem" is what feels like a cop-out

But it is not ? I mean they just want to do what they can, they know at that point especially V. Every few days or months means something in this scenario.
 

Renevent

Cipher
Joined
Feb 22, 2013
Messages
925
I don't mean the choice in general. I actually think the choice and the aesthetic of riding off into the sunset with your new family knowing you will die is actually really good.

It's adding the "oh btw we can solve this dying problem" is what feels like a cop-out

But it is not ? I mean they just want to do what they can, they know at that point especially V. Every few days or months means something in this scenario.

I was suprised by this as well...does it happen for everyone or is there any choice that could change it? For instance did everyone pay back our debt to that ripper doc?
 

Perkel

Arcane
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Messages
16,373
The Panam/Nomads ending felt quite open ended to me. Personally I felt it was more about V accepting his/her fate and living the best they could with their remaining time. V sounded quite uncertain I thought when Panam was talking about finding a cure, as if they were just humouring her.

I guess it's up to the player whether they want to believe V managed to find a cure, or lived the 6 months they had left in relative happiness with their romantic partner (or not).

Arguably the cyberspace ending is a more clear cut "happy" ending, because at least V's consciousness (or at least an approximation) would survive with Alt and a more matured Johnny gets to live as well.

If you talk with Alt you know that isn't going to happen, Alts objectives are clear and free AI won't leave you intact. Best example of it is Alt which loved Johny but it is basically shell of herself kind of like legion in mythology.

But i guess this goes to existentialism debate. For some changing into something else is worse than death.
 

typical user

Arbiter
Joined
Nov 30, 2015
Messages
957
Doesn't that feel like a huge cop out tho?

Oh btw you get to live happily ever after because of some strange mystery in arizona even tho the best scientists on earth can't make a dent in the problem?

It just doesn't feel right and purely as feelgood fanservice

pretty sure they just "hope so", so no 6 months left with some drugs maybe tiny bit more.

And it is not "feels good" fanservice but legit choice imho. I did it not because of panam pussy but because this choice represents position where living life is more important than trying not die to fast. Or dying with honor not like rat in cornet forgotten.

Also it felt great as Nomad. You lost your family, went to Night City to find yourself a new, never found it and it the end at the end of your life you actually found second family away from NC. Poetic. Especially with lines at the end overlooking the city.

The whole 77 is basically debate on existentialism without taking easy way out (religion) which is one of the strong points about it.
I don't mean the choice in general. I actually think the choice and the aesthetic of riding off into the sunset with your new family knowing you will die is actually really good.

It's adding the "oh btw we can solve this dying problem" is what feels like a cop-out

I think this is a cliff-hanger. You mean to tell me, V is terminally ill in age where radiation is a small inconvenience if you have the funds? Where you can insert different cybernetics to modify your immune-system? It also felt cheap hearing that yeah your problem is (sort of) fixed but no it is not. Planascape Torment does bring a better ending as TNO has similiar problem. Not the same but similiar. I expect CDPR will give us something in a DLC. Or Mike Pondsmith will with a new book.

But yeah it is poetic. Start as a Corp, deal with Corp - you end up with nothing or even worse without your soul. Start as Streetkid - make a legend of yourself. Start as a Nomad without family - end with a family. The story I feel wanted to tell us that it doesn't matter what you want, the journey matters. But again the cliff-hanger doesn't give a closure to this message. Also there is no debate around AI and if it is true or doing well at pretending to be.

Lastly I wish there was a way to reform Arasaka and other megacorps. But without nuking the entire city or doing something as extreme.
 

Perkel

Arcane
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I think this is a cliff-hanger. You mean to tell me, V is terminally ill in age where radiation is a small inconvenience if you have the funds? Where you can insert different cybernetics to enhance your immune-system? It also felt cheap hearing that yeah your identity is (sort of) fixed but no it is not. Planascape Torment does bring a better ending as TNO has similiar problem. Not the same but similiar. I expect CDPR will give us something in a DLC. Or Mike Pondsmith will with a new book.

Alt explained it, basically you in engram form can't be planted because body was changed to Johny Engram so when you do it Body will start to reject engram. The only way i guess would be to second prototype chip with your engram on it planted again into your body but considering Arasaka that is not going to happen.

So you are dying because your body has been "molded" for johny and your souls is rejected. That is why Johny can actually inhabit your body without issue while you can't. Fucking hell this game goes deep.

And this goes deeper when you do Johny sidequest with dogtags and if you promised to take a bullet. So the "Sorry Johny" felt like shit to say, because you trade few months of live for life of a friend.
 

typical user

Arbiter
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Messages
957
I think this is a cliff-hanger. You mean to tell me, V is terminally ill in age where radiation is a small inconvenience if you have the funds? Where you can insert different cybernetics to enhance your immune-system? It also felt cheap hearing that yeah your identity is (sort of) fixed but no it is not. Planascape Torment does bring a better ending as TNO has similiar problem. Not the same but similiar. I expect CDPR will give us something in a DLC. Or Mike Pondsmith will with a new book.

Alt explained it, basically you in engram form can't be planted because body has been changed to adjust to Johny Engram so when you do it Body will start to reject engram. The only way i guess would be to second prototype chip with your engram on it planted again into your body but considering Arasaka that is not going to happen.

So you are dying because your body has been "molded" for johny and your souls is rejected. Fucking hell this game goes deep.

But it feels cheap. You get shot, you have psyche problem, your identity is dying but let's add coughing and make an excuse to continue V's story by saying the Relic nanites did some black-magic fuckery to your every cell in the body.

Also I wanted to edit my previous post. RDR2 also handles it's story better because Arthur comes to terms with life. V does not. Which again makes me feel CDPR/Pondsmith won't give up on V just yet. Hell even Jackie has an engram in Mikoshi and in one ending Saburo gets resurrected. Only pawns not relevant to the story are removed (Smasher, Johnny, Jackie, Judy, etc.). Also we don't know what happened to Morgan Blackhand after 2023 as far as I know.
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,695
They could easily find a deus ex machina type of solution for the whole predicament as part of the game's final expansion or something. There are ways to make it look plausible.
 

Perkel

Arcane
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Mar 28, 2014
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nice small thing found by people.

If you are nomad and talk Jackie about his new bike, V will say some stuff and about upgrades. When you finish prologue you get that bike with those mods and it is faster than normal one.

They could easily find a deus ex machina type of solution for the whole predicament as part of the game's final expansion or something. There are ways to make it look plausible.

I am pretty sure all DLC will be for game before endings.

[
Hell even Jackie has an engram in Mikoshi and in one ending Saburo gets resurrected. Only pawns not relevant to the story are removed (Smasher, Johnny, Jackie, Judy, etc.). Also we don't know what happened to Morgan Blackhand after 2023 as far as I know.

Fuck you had to remind me this. That part was fucking haunting, they didn't even allow him to go to sleep, standing there to repeat same lines to forever.
 
Last edited:

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,325
I think this is a cliff-hanger. You mean to tell me, V is terminally ill in age where radiation is a small inconvenience if you have the funds? Where you can insert different cybernetics to enhance your immune-system? It also felt cheap hearing that yeah your identity is (sort of) fixed but no it is not. Planascape Torment does bring a better ending as TNO has similiar problem. Not the same but similiar. I expect CDPR will give us something in a DLC. Or Mike Pondsmith will with a new book.

Alt explained it, basically you in engram form can't be planted because body was changed to Johny Engram so when you do it Body will start to reject engram. The only way i guess would be to second prototype chip with your engram on it planted again into your body but considering Arasaka that is not going to happen.

So you are dying because your body has been "molded" for johny and your souls is rejected. That is why Johny can actually inhabit your body without issue while you can't. Fucking hell this game goes deep.

And this goes deeper when you do Johny sidequest with dogtags and if you promised to take a bullet. So the "Sorry Johny" felt like shit to say, because you trade few months of live for life of a friend.

And that is BS; how is Johnny's engram has easier time with V's body than V's own engram would have? And V's engram is up to date/brand new, not the old V without Johnny interference but after, it should fit like a glove logically.

Like I said before, they want Silverhand back for good so either now or 6 months later Silverhand is taking over, canonically.
 
Vatnik Wumao
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Oct 2, 2018
Messages
19,826
They could easily find a deus ex machina type of solution for the whole predicament as part of the game's final expansion or something. There are ways to make it look plausible.
So you think that it'll be like Dragon Age Awakening where you can continue regardless of whether that makes sense given your ending choice within the base game as well as be given the option to build a new protagonist from scratch for the expansion?

I personally doubt it. It's almost a given that we'll get expansions like Hearts of Stone which expand upon your playthrough rather than continue it postgame.
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,695
TW3's Blood and Wine does take place "post-endgame". So I wouldn't be surprised if they went that way with CP.

The first expansions are sure to be mid-game content though, no doubt about that.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,826
TW3's Blood and Wine does take place "post-endgame". So I wouldn't be surprised if they went that way with CP.
That's why I've mentioned HoS specifically. Geralt didn't become 'unavailable' in any of the endings and that's why it was possible to move the plot forward with him, CP2077 doesn't have that luxury.
 

typical user

Arbiter
Joined
Nov 30, 2015
Messages
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Hearts of Stone takes place after Kaer Morhen battle. Blood and Wine takes place after epilogue. You can start those earlier but that's just accessability for mainstream tards who can't download a save or play through a solid base game.
 

moon knight

Matt7895's alt
Joined
Apr 7, 2015
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I personally doubt it. It's almost a given that we'll get expansions like Hearts of Stone which expand upon your playthrough rather than continue it postgame.

But it doesn't make sense as the main quest has a terrible urgency. It already creates a disconnect with the side quests, it would be worse with the expansions.
 

moon knight

Matt7895's alt
Joined
Apr 7, 2015
Messages
1,170
Location
Italy
Hearts of Stone takes place after Kaer Morhen battle. Blood and Wine takes place after epilogue. You can start those earlier but that's just accessability for mainstream tards who can't download a save or play through a solid base game.

Hearth of Stone recognizes if you play it before the battle of Kaer Morhen tho

 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,373
And that is BS; how is Johnny's engram has easier time with V's body than V's own engram would have? And V's engram is up to date/brand new, not the old V without Johnny interference but after, it should fit like a glove logically.

Like I said before, they want Silverhand back for good so either now or 6 months later Silverhand is taking over, canonically.

It is not engram but chip itself which has nanomashines that remold brain to be like Johnys to fit his engram. Basically brain is hardware and engram is software. Nanomachines changed Vs brain to that similar of Johny to properly fit Johny engram. The point is that at this point Vs brain is basically converted and unless Arasaka will do second chip with your engram to be slot into your body nothing can be done.

Hearts of Stone takes place after Kaer Morhen battle. Blood and Wine takes place after epilogue. You can start those earlier but that's just accessability for mainstream tards who can't download a save or play through a solid base game.

Nope they both acknowledge if they are before or after main story though they are pretty self contained.
 

Tyranicon

A Memory of Eternity
Developer
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Messages
8,055
I personally doubt it. It's almost a given that we'll get expansions like Hearts of Stone which expand upon your playthrough rather than continue it postgame.

But it doesn't make sense as the main quest has a terrible urgency. It already creates a disconnect with the side quests, it would be worse with the expansions.

CP2077's main quest has a similiar urgency to Witcher 3 and basically all Bethseda games.

Why are game writers so bad at creating believable scenarios for open world games?
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,826
I personally doubt it. It's almost a given that we'll get expansions like Hearts of Stone which expand upon your playthrough rather than continue it postgame.

But it doesn't make sense as the main quest has a terrible urgency. It already creates a disconnect with the side quests, it would be worse with the expansions.
They drove themselves into a narrative corner, yeah. That said, I disagree with the urgency argument - without the meta knowledge a player can have of the ending paths, V is simply pursuing all possible leads and mingling in the underground world in the process. Get busy livin' or get busy dyin' and all that.
 

AwesomeButton

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I personally doubt it. It's almost a given that we'll get expansions like Hearts of Stone which expand upon your playthrough rather than continue it postgame.

But it doesn't make sense as the main quest has a terrible urgency. It already creates a disconnect with the side quests, it would be worse with the expansions.

Main quest has a similiar urgency to Witcher 3 and basically all Bethseda games.

Why are game writers so bad at creating believable scenarios for open world games?
Why did CDPR explicitly state that the main character will not be a special world-saving hero and yet made a main story revolving around V being The One?
 

Hellion

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Feb 5, 2013
Messages
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Imaginary scenario: the game is patched and fixed, makes a zillion dollars profit for CDPR, and 5-6 years from now they decide to wrap it up with its final DLC, the greatest expansion pack in the history of the universe. Introducing: "all endings are canon".

So they add content for Arizona, for Space Heist, or for Arasaka endings, and they all lead to Miracle Cure Plotline (tm). Don't know how that would fit in with "Johnny takes over" endings, but they would surely find a way.

Lame? Possibly. Retarded? Most likely. But it is plausible.
 

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