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Cyberpunk is so realistic you need an in-game call blocker. 10/10 GOTYWonder if you can block people on the phone
Cyberpunk is so realistic you need an in-game call blocker. 10/10 GOTYWonder if you can block people on the phone
I spent just short of an hour messing around with settings, though I might be in for some course correction once the scenery changes, will see. Monitor's not GSYNC, it's a decade-old eIPS panel with 1680x1050 native resolution.Good to see an actual review.
How long have you been configuring the game?
Are you running GYNC monitor?
Yeah, I'm for sure going to need to get a newer GFX card before i hit this.
What sort of framerates are you seeing and are you using DLSS?-Runs fine on five-year-old i7, 16gb RAM, RTX 2070 super. 1080p 60fps, raytracing on, max all other settings.
Cyberpunk is so realistic you need an in-game call blocker. 10/10 GOTYWonder if you can block people on the phone
don't tell me this was a crowd funding pitchpromises were made
tell me, 'dexers... were promises kept?
Looks like Keanu is not happy with the gloryhole someone promised him.
Keanu got stuck in a wall He's supposed to be leaning on the wall not facing it he looks really uncomfortable.
Could be worse, at least it has stats.
With exception of forced combat encounters.So, is this game playable full stealth?
Could be worse, at least it has stats.
I expected GTA cyberpunk with TW3 story. I got Deus Ex with TW3 story system wise. Though it reminds to be seen whatever this system will hold up later. So far it seems fine much better than i expected for CDPR and their gameplay jank.
My only gripe with system so far is armor values and weapon damage scaling. It feels bolted on top of game rather than integrated. For example my starting gun was 50dps and now i finished prologue and it is 110dps. MEanwhile i took some corpo rifles coming from top end manufacturer on the job and they are 70. It feels like damage scaling should be flatter here. At the same time it is not as crazy as in TW3.
Could be worse, at least it has stats.
I expected GTA cyberpunk with TW3 story. I got Deus Ex with TW3 story system wise. Though it reminds to be seen whatever this system will hold up later. So far it seems fine much better than i expected for CDPR and their gameplay jank.
My only gripe with system so far is armor values and weapon damage scaling. It feels bolted on top of game rather than integrated. For example my starting gun was 50dps and now i finished prologue and it is 110dps. MEanwhile i took some corpo rifles coming from top end manufacturer on the job and they are 70. It feels like damage scaling should be flatter here. At the same time it is not as crazy as in TW3.
Itemization in TW3 was really not that great. It seemed like the best thing to do in all cases was get each schools' gear and forget about everything else. Quest rewards and found items were always garbage compared to the (very easy to get) swords for each school.
Don't used cellphone in real life, you will not need call blocker.Cyberpunk is so realistic you need an in-game call blocker. 10/10 GOTYWonder if you can block people on the phone
Hey Decado does this game seem interesting enough to review?
DildosSo the game is eye candy and little else, right?
Disabled AA but didnt notice a difference, playing at 1440p. I also reduced anisotropic filter from 16 to 4, reduced the gamma and I also shut down Depth of Field and cromatic aberration. The image is sharper as it was unplayable before but it is still a bit more blurry than I find ideal.The game thinks you are double-tapping the key which makes you dodge in that direction.Is anyone having a problem sneaking so far? I keep trying to creep forward to stay undetected, but my character randomly jumps forwards and stands up suddenly.
What resolution do you play in? 1080p? Did you also disable AA from the control panel? Since CP77 has no setting for anti aliasing, I disabled it from the nvidia control panel, but didn't feel any difference.Did what AwesomeButton said and increased the sharpness on Nvidia's control panel, also placed ignore film grain by 30% or the image quality gets too messed up, the quality of the image really improved. So far, doing the main quest, just alot of NPC talking. The brain dance thing is just yet another minigame, it is a very interesting minigame where you need to analyse a recording in three different tracks, the visual, audio and heat. It is a cool minigame until CDPR decided the players are too dumb and just pretty much tell you where to look to find the clues, defeating the whole point of the thing. It would be nice if you could miss stuff with consequences but nope, unless you really want to mess up on purpose.
None of the graphics options seems to have a significant impact on the framerate in my experience. What remains effective is of course turning the resolution down.
And Pondsmith is ok with what they did with his system.
Can you play as Ooga with melee only, no ranged skills and no brain skills?Could be worse, at least it has stats.
I expected GTA cyberpunk with TW3 story. I got Deus Ex with TW3 story system wise. Though it reminds to be seen whatever this system will hold up later. So far it seems fine much better than i expected for CDPR and their gameplay jank.
My only gripe with system so far is armor values and weapon damage scaling. It feels bolted on top of game rather than integrated. For example my starting gun was 50dps and now i finished prologue and it is 110dps. MEanwhile i took some corpo rifles coming from top end manufacturer on the job and they are 70. It feels like damage scaling should be flatter here. At the same time it is not as crazy as in TW3.