- Vendors/ selling: I checked in a hotel, went to the bar and when the bartender asked me what I want to drink, I took the opportunity to sell 37 bottles of moonshine, 13 of beer and 26 of absinth. THATS NOT BUY/SELL WORKS IN REAL LIFE. Stop it already. Every fucking game uses this shit. Jesus Christ. No vendors should buy any consumables.
It is a AAA storyfag game with half assed mechanics, so, of course it is Codex GOTY.So if you rate it from codex goty to good game how shit is it?
Based Vávra telling you how it is.
Based Vávra telling you how it is.
Czech man like Vavra would have no problem shitting on a polish product if he really wanted to, they make shit like this:I can understand people finding things good about the game, I did too. And I can understand the dislike for the senseless and halfblind vitriol that is so very common these days. But sometimes one should just admit something might actually be wrong for real and perhaps, just perhaps, give it some analytical eye before going for just the sort of kneejerk defense reaction one accuses others of for being on the offense.
So if you rate it from codex goty to good game how shit is it?
Just got into Act 2. I haven't noticed anyone else mentioning this: has anyone else avoided pursuing the main quests and found the Johnny Silverhand interactions just... off? Like the only interaction we've had is him telling me to kill myself and that he'll take control of me. Then I'm walking around and he's just chatting like we're buds. It is really throwing me off, honestly.
I really dont remember Skyrim having a bug where your inventory stops registering if you are recieving new crafting materials and if you save, that save is fucked forever
Yeah I dont remember neither cause I unistalled my pirated version of Skyrim after 1h of gameplay and never looked back.I really dont remember Skyrim having a bug where your inventory stops registering if you are recieving new crafting materials and if you save, that save is fucked forever and you cant use the crafting system of the game ever again like I did with this game, lost hours of progress on that shit until finding a save that wasnt fucked. Of course, for based Daniel Vavra, that is just my over active imagination. Now, I cant dismantle my grenades and the mods that I dismantle remain on my inventory with a bugged description until I close the inventory and open again but hey, at least that isnt that bad, right? No problems to see here.
I'm just a hater because I wake up one day hating their polish ass for no reason at all.
Based Vávra telling you how it is.
And my point was that pretending this game has no bugs is just ignoring the reality for rampant retardred fanboyism, that was what he did. Dont give a shit what of the two is the most bugged on what exact timeline, that doesnt improve my experience . I lost hours of progress on this game because of bugs, of quests that had failed triggers, and some serious bugs. If I counted the swarm of glitches, I have two or three per mission.I really dont remember Skyrim having a bug where your inventory stops registering if you are recieving new crafting materials and if you save, that save is fucked forever
That is cute, because that happened. Skyrim saved extra data into save and the more you played the slower skyrim worked unless you got like few FPS even on best hardware. They fixed it on pc in 3-4 weeks but released exactly the same bug on PS4 years later. The PS3 version also had it complete with utter shit performance to begin with.
Gonna have to ask you what are your pc specs? Because I dont have many problems with quest glitches or other stuff its mostly visual bugs and Im 100 hours into the game and have shit ton of crafting supplies after disassembling lots of gear.And my point was that pretending this game has no bugs is just ignoring the reality for rampant retardred fanboyism, that was what he did. Dont give a shit what of the two is the most bugged on what exact timeline, that doesnt improve my experience . I lost hours of progress on this game because of bugs, of quests that had failed triggers, and some serious bugs. If I counted only the swarm of glitches, I have two or three per mission.
Nah, the interface was made for consoles, this was made thinking on the new generation of consoles, PC players are just lucky because the hardware isnt that outdated.I, for one, feel glad that a PC version of a game finally shits on its console version, not vice versa (as it usually is).
I really dont remember Skyrim having a bug where your inventory stops registering if you are recieving new crafting materials
And my point was that pretending this game has no bugs is just ignoring the reality for rampant retardred fanboyism, that was what he did. Dont give a shit what of the two is the most bugged on what exact timeline, that doesnt improve my experience . I lost hours of progress on this game because of bugs, of quests that had failed triggers, and some serious bugs. If I counted the swarm of glitches, I have two or three per mission.I really dont remember Skyrim having a bug where your inventory stops registering if you are recieving new crafting materials and if you save, that save is fucked forever
That is cute, because that happened. Skyrim saved extra data into save and the more you played the slower skyrim worked unless you got like few FPS even on best hardware. They fixed it on pc in 3-4 weeks but released exactly the same bug on PS4 years later. The PS3 version also had it complete with utter shit performance to begin with.
The part about interface is true but you wont get the high end pc visual fidelity even on next gen consoles even on my 4 year old pc it looks and plays better than on those next gen shitboxes.Nah, the interface was made for consoles, this was made thinking on the new generation of consoles, PC players are just lucky because the hardware isnt that outdated.
Based Vávra telling you how it is.
RTX 2070 superGonna have to ask you what are your pc specs? Because I dont have many problems with quest glitches or other stuff its mostly visual bugs and Im 100 hours into the game and have shit ton of crafting supplies after disassembling lots of gear.And my point was that pretending this game has no bugs is just ignoring the reality for rampant retardred fanboyism, that was what he did. Dont give a shit what of the two is the most bugged on what exact timeline, that doesnt improve my experience . I lost hours of progress on this game because of bugs, of quests that had failed triggers, and some serious bugs. If I counted only the swarm of glitches, I have two or three per mission.
Nah, the interface was made for consoles,
Definitely, that quest setpiece got moved up, I really don't think they could've missed the character dissonance otherwise. And it must've happened very close to release, seeing as they didn't change the line. Hell, even cutting it altogether would've been a solution, you don't really need that interaction with Johnny, it doesn't provide any useful context.Most damning, in case of Delamain crash in the garage, it is V who starts the interaction: "V: Johnny, did you see what just happened...". Even the guy who voiced Gary the prophet in the game had to stop there a bit.Just got into Act 2. I haven't noticed anyone else mentioning this: has anyone else avoided pursuing the main quests and found the Johnny Silverhand interactions just... off? Like the only interaction we've had is him telling me to kill myself and that he'll take control of me. Then I'm walking around and he's just chatting like we're buds. It is really throwing me off, honestly.
That's one of the other things that suggests there's been some shufflings in narrative order - and changed quite late at that. That comment from V sounds very much like it comes from a later, more friendly stage of V's relationship with Johnny, which means that Epistrophy, at one time, came up later.
Oh, I can see it now - Colour Coordination as a game mechanic! Yes, they might have great stat synergy, but if you wear those shorts with that top, you lose street cred and NPCs point and laugh. And if you ever put on leopard print, cars climb the curb to try and run you over.They definitely dropped the ball on that. Even though one is mostly in first person, and even though the NPCs are pretty lifeless, one doesn't want to look like a clown, and one doesn't want the NPCs to laugh and point