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Darkest Dungeon II

Takamori

Learned
Joined
Apr 17, 2020
Messages
905
Well gonna pirate it until steam release, but given Epic game store UI and 0 contact between community and devs this game can turn into a shit show.
 
Joined
Nov 23, 2017
Messages
4,594
That trailer has me wondering even more than I already was if whoever was posting Darkest Dungeon 3D models on YouTube on the DanteFDV channel two and three years is working on this game.



Seems weird this teaser looks more like normal Darkest Dungeon (at least setting wise) but in 3D; where the teaser last year looked like some Arctic things, and in a interview after the trailer came out they said the meta game would have a completely different structure that played into how the new game is about enduring a grueling journey. Has me wondering if this Early Access version is just testing out changes they said they made to combat? Although on the actual YouTube video in the description it seems to make reference to that new meta game they brought up in a interview a year ago. Still, this glimpse of the Early Access version (which at least in the trailer just calls it Darkest Dungeon) looks more like it was made to be a 3D version of the original game than the stuff they teased.
 

Dodo1610

Arcane
Joined
May 3, 2018
Messages
2,172
Location
Germany
So it's 3d this time, wonder if that affects gameplay or is just so people don't complain that it's too much like the frist one.
 

1111111111

Guest
I'm pretty hyped for this. Darkest Dungeon was probably one of my favorite kickstarter era games. It had no bullshit story or shit romance. It was a constant grind of you chopping down creatures.

Can't wait!
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
https://steamcommunity.com/app/262060/discussions/0/3007801544740683275/

Darkest Dungeon 2 FAQ

EGS / Platforms / Versions

How long will it be exclusive to EGS?
On PC, Darkest Dungeon 2 will be exclusive to EGS during its time in Early Access.

The 1.0 will release on other PC storefronts.

Will it come to consoles, and when?
We have not finalized our console plans yet.

Will we see a physical release?
If there is demand, we think this would be great to do again!


EARLY ACCESS

When in 2021 will Early Access launch?
We’ll communicate an exact date when we’re ready, but it will be no earlier than mid year.

How long will it be in early access?
Darkest Dungeon 1 was in EA for 11.5 months. We find the yearlong period to be a good goal which allows for lots of additions and refinements but also doesn’t become a perpetual Early Access product. However, part of the benefit of Early Access is being able to adjust a bit to feedback, so we aren’t fixing that duration in stone at this time.

How much content will be in the EA version of the game (compared to the hoped 1.0 release) ?
This is tough to predict, but we like the rule of thumb that we need about 60% of the content (heroes, monsters, environments) to make a solid Early Access launch. This is about what we did with DD1.

Will the game have a price increase when it comes out of EA ?
We haven’t decided on pricing just yet.

Where can we contact you for support during Early Access?
Discord + zendesk


MISC

Is it 3d?
Darkest Dungeon II a loving interpretation of the game’s signature style in 3d, with hand-drawn textures! Thanks to this change, we’re able to bring more life to the characters and amp up the fx, while preserving the classic DD combat presentation. The teaser uses in-game character models and is rendered right out of Unity!

Will there be a narrator?
Yes, Wayne June is back!

Is Stuart Chatwood returning to compose new music?
Absolutely!

Will we meet familiar enemies ? Or are all of them brand new ?
The road is long and gruelling, and the kingdom full of new horrors, but a few old nemeses may emerge from the shadows...

Who are these cool looking cultists in the trailer ? Will we meet them commonly ?
They are one of the new enemy factions!

Will the general mechanics (trinkets, 4 abilities, frontliners/backliners) of combat be changed or familiar ?
The basic configuration of 4 heroes /4 monsters and two trinkets per hero is still true. But we are doing some significant changes to the base mechanics, stats, and so on that we are excited about and look forward to sharing in the future! Still, we feel that combat was a success in DD1 and are building upon that foundation.

Will the dungeon crawling aspect of the game contain a few surprises (other than existing traps, curio and secret room of the first game ?)
We are keeping this secret for now!

Will the way expeditions and town management change significantly ?
We are keeping this secret for now!

How different will the base of operations (or equivalent) be from the Hamlet?
We are keeping this secret for now!

How different will gameplay be compared to DD1?
We can confirm that similar (but upgraded!) combat is making a return. Other than that, it’s all a secret for now!

Is this a direct continuation story wise to DD1?
We are keeping this secret for now!

Will DD2 be more intensive for computers than DD1? If so, by how much?
We don’t have firm system spec requirements yet, but because the game features 3D and is coming out 6 years after DD1’s Early Access debut, you can expect a bit higher requirements.

Will Butcher's Circus or any kind of multiplayer make its way into the Early Access or full release?
We love watching Butcher’s Circus matches! The whole DLC was great fun to build and release. However, only single player is planned for DDII Early Access. The rest is TBD.

Will there be anything similar to the Hero comics released at some point? Either a continuation of the stories of the Heroes, or even detailing something entirely different?
We love our cast of broken heroes, and look forward to exploring their traumas in more detail.


HEROES

Which Heroes made the cut?
The cast is not limited to the heroes shown in the teaser...more details later!

Will there be any new heroes added to the base game (outside of DLCs) ?
Many familiar faces will return, but we hope to inject some new ones as well.

Will the DLC heroes of the first game come back to the base version of DD2 ?
Deciding which heroes to include and when has been very difficult, like trying to choose favorite children! We aren’t ready to confirm any heroes just yet other than the ones you see in the trailer.

Will heroes in DD2 be more personalized and individualistic, or will they remain how they are in DD1 where they are characters archetypes rather than characters themselves?
Secret for now.

Will returning heroes have the same battlekit as before, or can we expect new abilities ?
You can expect some new skills, and some reworking of old ones!

Will heroes interact with each other more often in DD2 compared to DD1, where only afflictions/virtues could cause hero interactions you did not control?
Secret for now :)


MODDING

How will the state of modding be on release, and how different will it be to mod DD2, will it be easier or harder? When released on Steam, will it have the workshop at launch ?

We aren’t ready to comment on modding plans yet, other than to say that we have appreciated and enjoyed all the community created content. It’s definitely helped give the game legs and we have been amazed by many of the creations. We are building DD II with new technology compared to DD I, so we need to explore the possibilities here some more.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,587
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
First they came for The Outer Worlds
And I did not speak out
Because Obsidian rushed Fallout: New Vegas

Then they came for Fortnite on the Apple Store
And I did not speak out
Because I wasn't cringe

Then they came for Darkest Dungeon 2
And there was no gamer left
To speak out for me
 

Zariusz

Arbiter
Joined
Nov 13, 2019
Messages
2,040
Location
Civitas Schinesghe
Hmm, i really dont know what to think about going 3d...
Maybe they are going to add random personalities and relations between characters, i remember that they planned it for DD 1 but then abandoned this idea.
 

eXalted

Arcane
Joined
Dec 16, 2014
Messages
1,233
We aren’t ready to comment on modding plans yet.
Even if they have mod support, the 3D will make the creation of new characters a lot harder.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,931
Pathfinder: Wrath
egs is strange move for a sequel to such successful title.

I mean when EGS is using Tencent money to fork over probably hundreds thousand or a million+ dollars then why not?

And if you look at the popular EGS timed exclusive on Steam (BL3, Hades, METRO) the people who are Steam exclusive will buy your game anyway so you are not losing customer per se. There are some people who are very loud about boycotting EGS timed exclusive but here is a thing: for less popular games, being EGS exclusive probably pay more than actually selling your game. Aand if you are popular enough, people will still buy your game later when it launched on Steam anyway.

It really depends on how much money EGS is forking but from the look of it there is 0 disadvantage of actually doing this.
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,335
For roguelikes especially doesn't exclusivity hurt the games especially as a lot tend to shape up and change by player feed back?

This will reduce your player base to a fraction of what it should have been while on epic.
 

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