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Divinity Divinity: Original Sin - Enhanced Edition

Spike

Learned
Joined
Apr 6, 2023
Messages
1,104
Max Damage I never had camera problems. You can slightly rotate the camera. I found that to be enoufh.

I had my fill of this game after besting the snow level. If you felt it was a slog prior to this, then abandon all hope ye who persist. I finished it fir the sake of it, but damn did it crawl after winterland.
"I finished it for the sake of it" - sadly, this is my fate as well. I simply...Must. However, I have decided to not let other CRPGs be stalled as a result. Baldur's Gate 1 shall continue soon, uninhibited. Combat and encounters are pretty fun in OS 1 though, at least.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,983
Pathfinder: Wrath
I never finished it, the game is only semi-good in Cyseal and I couldn't stomach it after getting to the dark forest.
 
Joined
Jan 21, 2023
Messages
3,979
Yeah you could rotate the camera just a tiny little bit in the original, but you had full 360º control in the EE. However you had to deal with all of the other changes introduced by the EE...
 

Reality

Savant
Joined
Dec 6, 2019
Messages
402
More accessible skill vendors and standardiing level requirements for skills (6,9,12,15) for for novice/medium/expert skills instead of each skill having it's independent level requirement.

There is some spell removal but it's mostly for redundant things like small fireball + fireball < only fireball.

Original had bedrolls you could carry in backpack so you had a voiceless way to heal party put of combat.

Original had more extreme perk choices that could break game from level one (stand in blood to heal one)

Less voice acting is a good thing where Larian is concerned.
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
6,001
Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
Less voice acting is a good thing where Larian is concerned.
Not just less voice acting. The vanilla edition not only had partly voiced dialogues which work better for this kind of game but also good voice acting (especially for main characters). They replaced it with full dubbing in EE but with very mediocre actors. That was the greatest disappointment for me.
 
Joined
May 11, 2007
Messages
1,854,569
Location
Belém do Pará, Império do Brasil
I've been playing this game in co-op with a bro from Argentina, and it has been a blast so far. We just finished Evelyn's lair. I had only previously finished Cyseal by myself, and he had barely played this one, so we're finding together a lot of cool stuff and tidbits.

Our party is a Ranger, an Inquisitor, Madora and Wolgraff. A bit high on ranged power and a bit low on melee power, but so far Madora has been an absolute MVP tanking shit. We had Baidotr at first, but we realized she was kind of redundant. I'm Ranger/Madora and he's Inquisitor/Wolgraff. My Ranger is literally called "Oliver Queen", for maximum THEME.

I have the feeling co-op is how this game is meant to be played - Co-op, honor mode. A lot of the mechanics, like the protags talking and debating against each other, only make sense if you have two players role-playing it together. Stuff like the Pyramids is also even more useful if you have a friend. Its a blast, with things like discussing tactical moves and co-operation, plus things that happen in the game. We're kind of roleplaying as Magic Feds and this means we already did a lot of fed-like stuff (we sure have shot a lot of other peoples' dogs and stolen shit as "evidence").
 
Joined
May 11, 2007
Messages
1,854,569
Location
Belém do Pará, Império do Brasil
Anyway, my friend suggested we install Epic Encounters mod and we decided, fine, let's go:
We spent a bunch of games dying in the first fight until I realized we had to take character creation seriously now instead of using the pre-made.
Then when we were making some headway we died to that fucking Puzzle Room fight in the early game.

Now we're almost back where we stopped.

Anyone here play D:OS with Epic Encounters? What do you guys think about it?
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
808
Hi guys, I've finally decided to play this game. Any suggested mod?

I'm not really interested in graphic-related ones (but if there are some ExTREMELY good and somehow necessary, feel free to suggest).
I'd like to enjoy the full experience with a challenging game (so, I'll put difficulty to tactician, for sure) and good balance. Do you have any mod suggestion?
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,907
Location
bulgaristan
Codex Year of the Donut
Hi guys, I've finally decided to play this game. Any suggested mod?
Magic Bags + free Pet Pall trait for all characters (technically cheating, but otherwise you'd either be missing out on fun stuff or forced to pick it ASAP).
There is also a mod that places a cooldown on NPC barks, so that you don't get spammed with FREE CHEESE from the vendor every second, but I haven't used it.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
808
Hi guys, I've finally decided to play this game. Any suggested mod?
Magic Bags + free Pet Pall trait for all characters (technically cheating, but otherwise you'd either be missing out on fun stuff or forced to pick it ASAP).
There is also a mod that places a cooldown on NPC barks, so that you don't get spammed with FREE CHEESE from the vendor every second, but I haven't used it.
Thank you for the suggestions but I was actually looking for something to make the game "harder" (since I suppose it is quite easy, looking at how easy is Bg3 too).
 

behold_a_man

Educated
Joined
Nov 26, 2022
Messages
275
Thank you for the suggestions but I was actually looking for something to make the game "harder" (since I suppose it is quite easy, looking at how easy is Bg3 too).
One of the things I liked about the game was that I could avoid large chunks of the main quest, but it left me severely underleveled. Since the fights are static and enemies don't respawn, playing that way, the game is already quite hard. Making the game harder would probably enforce linearity, so I'd discourage you from seeking that. If anything, something to speed up the combat might come in handy.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,907
Location
bulgaristan
Codex Year of the Donut
Hi guys, I've finally decided to play this game. Any suggested mod?
Magic Bags + free Pet Pall trait for all characters (technically cheating, but otherwise you'd either be missing out on fun stuff or forced to pick it ASAP).
There is also a mod that places a cooldown on NPC barks, so that you don't get spammed with FREE CHEESE from the vendor every second, but I haven't used it.
Thank you for the suggestions but I was actually looking for something to make the game "harder" (since I suppose it is quite easy, looking at how easy is Bg3 too).
Like BG3, you can make it easy if you really want to. But you could also just not do 1TK, or open encounters with 4 big AOEs instead of dialogue, or build a wall of furniture and summon minions on the other side, or spam Charm grenades, or whatever the strong stuff was.
The game only becomes too easy if you try to make it too easy, and mods won't fix that. Just, like, have fun, man.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
808
Hi guys, I've finally decided to play this game. Any suggested mod?
Magic Bags + free Pet Pall trait for all characters (technically cheating, but otherwise you'd either be missing out on fun stuff or forced to pick it ASAP).
There is also a mod that places a cooldown on NPC barks, so that you don't get spammed with FREE CHEESE from the vendor every second, but I haven't used it.
Thank you for the suggestions but I was actually looking for something to make the game "harder" (since I suppose it is quite easy, looking at how easy is Bg3 too).
Like BG3, you can make it easy if you really want to. But you could also just not do 1TK, or open encounters with 4 big AOEs instead of dialogue, or build a wall of furniture and summon minions on the other side, or spam Charm grenades, or whatever the strong stuff was.
The game only becomes too easy if you try to make it too easy, and mods won't fix that. Just, like, have fun, man.
Indeed, I don't want to make it easy and I don't want to start encounters with 4 big AOEs. It's not my style. I prefer to start a dialogue even if I know that encounter will finish in a battle.
 

damager

Prophet
Joined
Jan 19, 2016
Messages
1,847
In BG3 you just rub your brainworm thing at the forhead and the Goblins do magically what you want with a dice roll of 1 or 2 after initiating Dialogue
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,989
Insert Title Here Pathfinder: Wrath
Hi guys, I've finally decided to play this game. Any suggested mod?
Magic Bags + free Pet Pall trait for all characters (technically cheating, but otherwise you'd either be missing out on fun stuff or forced to pick it ASAP).
There is also a mod that places a cooldown on NPC barks, so that you don't get spammed with FREE CHEESE from the vendor every second, but I haven't used it.
Thank you for the suggestions but I was actually looking for something to make the game "harder" (since I suppose it is quite easy, looking at how easy is Bg3 too).

Game is reasonably hard already for first half and Larian mails in the second half of their games anyway.
 

Reality

Savant
Joined
Dec 6, 2019
Messages
402
Tactician will be fine for level 1-11. Once you start giving your charsthers expert skills at level 12-15 you're in victory lap territory.

If I wanted to replay this I'd probably play enhanced because even though original is better - getting it over quicker (load time) matters to me either way.

I've accepted that hard CC, easily boost able saving throw penalties (every excess point of INT/STR or the blatantly low level obtainable version of (Baldur Gate 2 style)greater malision. And so on are part of this game. Despite all being contributors to its rather flat difficulty - any guilt I felt vanished in the area with enemies who teleport you into lava if not stunned turn 1.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
808
Tactician will be fine for level 1-11. Once you start giving your charsthers expert skills at level 12-15 you're in victory lap territory.

If I wanted to replay this I'd probably play enhanced because even though original is better - getting it over quicker (load time) matters to me either way.

I've accepted that hard CC, easily boost able saving throw penalties (every excess point of INT/STR or the blatantly low level obtainable version of (Baldur Gate 2 style)greater malision. And so on are part of this game. Despite all being contributors to its rather flat difficulty - any guilt I felt vanished in the area with enemies who teleport you into lava if not stunned turn 1.
In the end I've installed both this and Knights of the Chalice 2 (because I'm also playing BG3 online with a friend and I don't want to play too much with the same system BG3-DOS).

I've started with tactician difficulty and a Battlemage+Rogue (obviously, before I've read it has been nerfed). First big battle (with the orcs on the beach) I had the legionaries (and fire barrels) to do the biggest part of the job. Melee I would be dead in 2 rounds (and I did several times, indeed).

Even if the game will be easy, luckily I'm shit at games so it stays hard until the end.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,907
Location
bulgaristan
Codex Year of the Donut
I've accepted that hard CC, easily boost able saving throw penalties (every excess point of INT/STR or the blatantly low level obtainable version of (Baldur Gate 2 style)greater malision. And so on are part of this game. Despite all being contributors to its rather flat difficulty - any guilt I felt vanished in the area with enemies who teleport you into lava if not stunned turn 1.
Its actually fascinating how such things in Morrowind are good design, power fantasy, true gamer game for gamers (such as myself), while in Larian games they are casual layman sissy easy broken game, etc.
Codex ratings of games and review of their mechanics are 90% virtue signalling to the black mass, and 10% actually having played the game and formed an opinion.
 

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