Ok, finally finished, did everything, join Zerkers, 62 hours in total.
As I suspected, all the reservations some of our prestigious residents voiced are a bunk. The game is in no way, shape or form dramatically different/worse than Elex 1. In fact the biggest problem for me was the feeling I'm playing the exact same PB game I've been playing for the last 15 years.
I've never thought I'd say this...but I think I'm getting tired of the PB formula. You have a few companions you can recruit or run around with, you can join a faction, get their armor, rise in their ranks. There are learning points and teachers and and a tedious, boring grindfest of an endgame. Twenty goddamn years of PB cooking different soups based on the same fucking recipe.
Elex 2 is just more of Elex 1. The combat is a bit different, you have parries and ripostes now instead of combos, and you can shove your sword in mobs' asses from behind for astronomical damage which I utilized liberally. You can float and swing your sword now too. I guess it was a bit better than E1 combat? Dunno. After becoming a souls-likes fiend PB combat doesn't impress me anymore.
Graphix, sound, music....everything felt a bit worse than the first game. As if PB themselves are bored with their shit too and simply don't give as many fucks anymore as they used to. So yeah, everything is a tiny bit uglier but it's not like Elex 1 could've won any art design awards in the first place.
The best thing about the game was the new jetpack, more specifically the fact you can now jet forward. It might even be one of my favourite features in any RPG ever. I'd fuck it and marry it if I could.
The writing and story is the PB standard - very German, very functional, something any of us could write with a little editorial help. But we don't play PB games for the story and writing, do we.
Eh...so I'm not sure imma buy whatever PB is cooking next. And I've always considered myself a hardcore PB fan. But the standard PB fare just doesn't cut it anymore.
I think Kingdom Come showed the future of this style of RPG - real writing with real characters and real quests and real crime system and real NPC routines. I didn't like the KCD combat and there are no factions there but everything else is just miles above PB now. Pankratz and company got stuck in the past and they seem to be fresh out of fucks to give about it.
Embracer should let Pankratz go pursue his rock star career fulltime and hand over the Gothic IP to Warhorse. That's the only way to save it.