Puukko
Arcane
Haven't tried it, seems to be a bit behind Yuzu but also has some advantages, mainly in XC2. Still not really playable though.
I gave Xenia a brief go to get a feel for it. First impressions - the UI is about as barebones as it gets, and you need to fiddle with inis to get it going. Lost Odyssey seems playable though not perfect - the camera would do quick 720 flips on attack, there were serious audio issues in some scenes and it did crash on me eventually. I was surprised how demanding it was graphically - 720p60 caused my 1070 to hit 100% load, and 3770k about 70% load (30 fps was ~50%) while 1440p (it only supports integer scaling of either 1x or 2x native res) would give me just over 20 fps, sheesh. But it was a fun experiment, I'll get back to it once the emu has matured more.
I also returned to RPCS3 with Drakengard 3 which indeed can run much better than it does on native hardware, though not only did I not manage to get the 60 fps patch working, but my CPU was already hitting ~80% at 30 fps so I'd probably only get 40 fps on a sunny day even with the patch working. This was on 1440p - RPCS3 seems to handle higher resolutions just about how you'd expect.
I gave Xenia a brief go to get a feel for it. First impressions - the UI is about as barebones as it gets, and you need to fiddle with inis to get it going. Lost Odyssey seems playable though not perfect - the camera would do quick 720 flips on attack, there were serious audio issues in some scenes and it did crash on me eventually. I was surprised how demanding it was graphically - 720p60 caused my 1070 to hit 100% load, and 3770k about 70% load (30 fps was ~50%) while 1440p (it only supports integer scaling of either 1x or 2x native res) would give me just over 20 fps, sheesh. But it was a fun experiment, I'll get back to it once the emu has matured more.
I also returned to RPCS3 with Drakengard 3 which indeed can run much better than it does on native hardware, though not only did I not manage to get the 60 fps patch working, but my CPU was already hitting ~80% at 30 fps so I'd probably only get 40 fps on a sunny day even with the patch working. This was on 1440p - RPCS3 seems to handle higher resolutions just about how you'd expect.