I blame Tim Cain leaving the developers team.The problem is...
Fallout 2 has more of everything.
More quests, locations, weapons, items...
But also more retardation.
So it'a a tight spot. Fallout 1 is way more cohesive but with less replay value
Main inspirations for Fallout 1 are well known. Wasteland, Mad Max and Canticle for LeibowitzWith Fallout, they watched every good and bad movie from the 1950s up to the 1980s, and mashed the ideas together. Edit: Probably earlier than the 1950s. I also think Fallout has elements of film noir. One time I went on a binge watching post apoc movies from the 1970s and 1980s, and saw lots of little things that made me think, hey that looks like they borrowed that for Fallout.
Main inspiration is A Boy and his Dog.Main inspirations for Fallout 1 are well known. Wasteland, Mad Max and Canticle for LeibowitzWith Fallout, they watched every good and bad movie from the 1950s up to the 1980s, and mashed the ideas together. Edit: Probably earlier than the 1950s. I also think Fallout has elements of film noir. One time I went on a binge watching post apoc movies from the 1970s and 1980s, and saw lots of little things that made me think, hey that looks like they borrowed that for Fallout.
What game is Dr. Pepper?Feels like listening to an argument about Coke vs Pepsi when I actually prefer wee wee (Fallout Tactics)..
fun movie and very unknownSteel Dawn 1987 came up.
Tactics is Mr. Pibb - hardly anybody likes it but the people that do never shut up about it.What game is Dr. Pepper?Feels like listening to an argument about Coke vs Pepsi when I actually prefer wee wee (Fallout Tactics)..
Damn, Chris, when someone praises you, it's a "team work!", but when someone is critical, it's always "I'm sooo wothless!". He is shitting on other devs here. Just say that "creative direction was not very imposing, so we had some leeway" or something.
(He's a serial rapist btw)
Obvious Mad Max aside, just see for yourself:movies
Its not the movie I remember though. Unlike Steel Dawn, this one had no budget. When I watched it, I thought of the water chip quest, Shady Sands, and saw the garage from Junktown.
Then again, that style of 1950s garage was common in that area, and water scarcity is a common theme in desert stories, so I am probably finding patterns where none exist.
this is the basis for the entire subgenre
full movie, if you've got the time it's worth a watch perhaps just for all the references you'll notice
check the canonical main FO1 character's name before watching
this is the basis for the entire subgenre
full movie, if you've got the time it's worth a watch perhaps just for all the references you'll notice
check the canonical main FO1 character's name before watching
Just watched this today, great film and also very funny, especially the ending!
Certainly an inspiration to the entire post-apocalyptic genre, Mad Max etc.
Lots of things that were referenced in Fallout and Fallout 2. Some that I noticed:
-Main character is called Vic
-Vic calls the dog "dog meat" and "bloody mess" in the film
-Screamers are probably an inspiration to ghouls with green radioactive glow
-People living underground in a Vault/bunker living in the past
-Alternative past & future with WW3 starting in the 1950s.
-Locker room! Fallout also is obsessed with metallic lockers
-ambient soundtrack in the vault with distorted announcements
-Old black & white films played in the film and the cheery old songs throughout including a barbershop choir