watched the whole Q&A here's a summary:
- game is always online, requires internet connection to play
- quarterly battle pass (price not yet determined), play ranked multiplayer to unlock town/unit cosmetics, and special spells.
- Harpy and Medusa units not available (this was part of a long discussion about removing problematic things from homm and modernizing the game)
- game is actually made primarily for mobile, then ported to PC
- some talks about consulting some people and making minor lore changes to make the game more enjoyable for everyone
- morale rework: units no longer have inherent alignment (evil/good), and morale is instead determined by diversity of units in team.
- they really spent a lot of time talking about competitive play and how balancing and timing things to allow for quick strategic games is important to them
they did also show some of the campaign in progress, in which you play as King Edric (from homm3)
who, with the help of his Queen Adelaide (also from homm3)
, embarks on a campaign to uhh something, but this was in early stages