Not gonna lie, dragging tiny icons of bullets back and forth from one tiny box into another tiny box (and then into another tiny box!) is not something I will miss. At all. It's OK for mercs to automate sharing ammo, just like it's OK that I don't have to take off their shoes every night before they go to bed and put the shoes back on and tie the shoelaces for them every morning.
In a game about going to bed and putting on clothes it would be terrible if you didn't need to do that
I get it, and you could argue with some justice that the
Jagged Alliance series is indeed "about" inventory micro-micromanagement - but I never liked that part nor cared about it.
Fun fact, I have never finished a playthrough of
Jagged Alliance 2.
I loved the combat gameplay, strategy, roster management, militia training etc. but it always came down to HOURS of a million guns lying around in 20 different sectors, trying to get mercs walking back and forth across the island to meet up with their correct gun, and then sometimes again to meet up with their correct ammo type, or assigning mules hauling things to centralized supply sectors, picking through their backpacks putting rifles in the big slots but oh now their weight % is over 100, drop that rifle and try to pick up a lighter one and see if that works, but make sure the 9mm uzi is going to the sector that has the 9mm ammo on the ground .... I'm glad other people love that shit and good for you but it's just so tiresome to me. Give me JA1 and DG where everything you bring home just goes into one list, and every merc can get whatever they want from the warehouse at the beginning of the day.