Okay lets see, random thoughts after a decent amount of playing:
-Poaching seems less profitable then before. In fact most activities to make money suck. I've been making potions and selling them but it's boring.
-Once again combat seems skill based but is actually stat based. Player skill makes less impact than you think.
-Constantly dirty and smelly all the time. Yep it's KCD all right.
-Birds nest occasionally have valuable items in them
-I love bandits running away. It always makes zero sense that random brigands would fight to the death. OTOH the surrender mechanics are stupid. Bandits yield, you get a persuasion check to finish the surrender, but it fails? Then they go "Grr I'm not going to listen to you!" and keep fighting and die. Bro YOU tried to surrender! Retarded.
-Went back to the start of the game and now there's a bandit camp there. Used Pebbles Assault to kill one, the rest charged at me one by one and surrendered in a single hit each. Then I just executed them. They didn't have any good loot but I sold one of their horses to the gyppos for 350 groschen thaler reales.
-Lol gypsy camp is all thieves and a jew
-I've found more money is random containers around the world than doing a single quest. Not even stealing. It's the Oblivion problem; lots of quests but the leveling system doesn't benefit from it due to the usage-based XP. In general quests seem to be intentionally boring or frustrating activities. Again, this is a KCD game, so I shouldn't expect anything else.
-Speech checks feel over tuned. I've reloaded a bunch of quest dialogues and every single persuasion option fails. I have Speech and Charisma 9, which is after several upgrades with books and haggling. Yet I can't pass quest based checks. Lame.
-I just want a damn crossbow and polearm already.