Cryomancer
Arcane
Maybe there's some kind of size modifier at play?
I was testing on a party member. An size modifier would appear in log...
Maybe there's some kind of size modifier at play?
Well, you should test it on a variety of targets just to be sure, there might be some hidden variables involved when casting it on a party memberMaybe there's some kind of size modifier at play?
I was testing on a party member. An size modifier would appear in log...
Yes that's what I thought, so I don't know why someone would use a longsword instead of a scimitar (except for GVS maybe)Lawntoilet
Scimitars are good because of their crit range (15-20 with keen/improved critical) and the fact that spellstrike gives the spell the weapon's crit range but not its crit multiplier. That they actually have common magic weapons, many aimed at magi, is just a bonus.
fishing for crits with d6 scimitar while you can just 1 shot everything with gigantic oversized flaming frosting shocking sword/axe due to enlarge and stuff looks laughable to me, especially in TB mode where you often have only 1 hit due to movement issues.Yes that's what I thought, so I don't know why someone would use a longsword instead of a scimitar (except for GVS maybe)Lawntoilet
Scimitars are good because of their crit range (15-20 with keen/improved critical) and the fact that spellstrike gives the spell the weapon's crit range but not its crit multiplier. That they actually have common magic weapons, many aimed at magi, is just a bonus.
Not just for Vital Strike.
The base damage difference is much bigger once you cast Enlarge, bigger still with Legendary Proportions and even more with Lead Blades. It adds up.
The best longsword has a x3 crit multiplier (although its not guaranteed).
fishing for crits with d6 scimitar while you can just 1 shot everything with gigantic oversized flaming frosting shocking sword/axe due to enlarge and stuff looks laughable to me, especially in TB mode where you often have only 1 hit due to movement issues.Yes that's what I thought, so I don't know why someone would use a longsword instead of a scimitar (except for GVS maybe)Lawntoilet
Scimitars are good because of their crit range (15-20 with keen/improved critical) and the fact that spellstrike gives the spell the weapon's crit range but not its crit multiplier. That they actually have common magic weapons, many aimed at magi, is just a bonus.
Not just for Vital Strike.
The base damage difference is much bigger once you cast Enlarge, bigger still with Legendary Proportions and even more with Lead Blades. It adds up.
The best longsword has a x3 crit multiplier (although its not guaranteed).
no u can use same saveCouple questions:
Do you have to complete Varnhold’s DLC again for each main game playthrough?
How does one rate (i. e. brofist, etc...) comments in this forum?
I mean you can also have a flaming/frost/shocking scimitar and use Enlarge and everything else using a Scimitar, plus be way more likely to double the damage on your (intensified + empowered) Shocking Grasp and trigger your teamwork feats when you crit.fishing for crits with d6 scimitar while you can just 1 shot everything with gigantic oversized flaming frosting shocking sword/axe due to enlarge and stuff looks laughable to me, especially in TB mode where you often have only 1 hit due to movement issues.
10% more likely. And you don't use a x3 weapon that gives more crit for base weapon damage. Both options are valid.I mean you can also have a flaming/frost/shocking scimitar and use Enlarge and everything else using a Scimitar, plus be way more likely to double the damage on your (intensified + empowered) Shocking Grasp and trigger your teamwork feats when you crit.fishing for crits with d6 scimitar while you can just 1 shot everything with gigantic oversized flaming frosting shocking sword/axe due to enlarge and stuff looks laughable to me, especially in TB mode where you often have only 1 hit due to movement issues.
enlarged scimitar is just a d8 weapon (base longsword).I mean you can also have a flaming/frost/shocking scimitar and use Enlarge and everything else using a Scimitar, plus be way more likely to double the damage on your (intensified + empowered) Shocking Grasp and trigger your teamwork feats when you crit.fishing for crits with d6 scimitar while you can just 1 shot everything with gigantic oversized flaming frosting shocking sword/axe due to enlarge and stuff looks laughable to me, especially in TB mode where you often have only 1 hit due to movement issues.
You can kill the Bogard champion at level 3, all you have to do is grease, or laughter him, works fine on hard.The flow of this game is so horrible. Almost every 2nd or 3rd fight has some monster or monsters you have no chance against, and must come back later to fight. I like games that give you freedom to go up against enemies way above your power, but when it's so randomly and constantly done, it takes all the fun out. There is some map near a river called 3 something, with a bunch of bogarts and their cave. I clear out the map and the cave, get to the final fight (Bogart champion and his flunkies). All the fights are tough but manageable. This champion ahole literally one shots anybody he hits. After a few reloads, I leave. So now I gotta come back to this map later, just for a single fight. So disjointed.
Also, the way the flank attacks and backstabs and all that crap stack with multiple enemies is ridiculous. Anytime more than one enemy targets anybody besides Valerie, that party member just explodes, even ones with good AC like my main (his AC at level 6 is 27). But the inflation is so hardcore, there is no chance to respond or heal most times. Between the various delays for healing and the insane attack numbers, it's just a game of reload instead of respond.
Almost every 2nd or 3rd fight has some monster or monsters you have no chance against, and must come back later to fight.
It stacks for you too, buff more and kill them faster before they kill you.flank attacks and backstabs and all that crap stack with multiple enemies is ridiculous. Anytime more than one enemy targets anybody besides Valerie, that party member just explodes, even ones with good AC like my main (his AC at level 6 is 27). But the inflation is so hardcore, there is no chance to respond or heal most times. Between the various delays for healing and the insane attack numbers, it's just a game of reload instead of respond.
Then die.I don't want to have to use hard cc
You need to at least buff to get your AB, damage, and AC high enough to matter. Mix things up too so you can target Touch AC, deny certain defenses to enemies (Shatter Defenses, Prescient Attack, etc.), That's part of the math of the system.I don't want to have to use hard cc, at least for this build (2 handed fighter main). Hard cc is not fun, I wanted to build a character/party that could defeat enemies using their superior combination of AB, damage, HP and AC, and not spells and hard cc, which makes those things I mentioned irrelevant. But in this game, enemy stats are so inflated, that you are pretty much forced to do so, which marginalizes actual number based builds. After all, any retard can kill someone off if they are completely helpless.
It's funny, because when I play, I always find myself thinking "Man, this game has such great fucking flow". The DLC throws it off a bit because it insinuates that you should do the tiefling girl's quest in the ass-end of the world, but other than that, it's pretty great.The flow of this game is so horrible.
lol git gudAlmost every 2nd or 3rd fight has some monster or monsters you have no chance against, and must come back later to fight.
But in this game, enemy stats are so inflated, that you are pretty much forced to do so, which marginalizes actual number based builds. After all, any retard can kill someone off if they are completely helpless.
You can donate $5 to brofist and rate post immediately, or you have to wait a year after your join date.
10% more likely. And you don't use a x3 weapon that gives more crit for base weapon damage. Both options are valid.I mean you can also have a flaming/frost/shocking scimitar and use Enlarge and everything else using a Scimitar, plus be way more likely to double the damage on your (intensified + empowered) Shocking Grasp and trigger your teamwork feats when you crit.fishing for crits with d6 scimitar while you can just 1 shot everything with gigantic oversized flaming frosting shocking sword/axe due to enlarge and stuff looks laughable to me, especially in TB mode where you often have only 1 hit due to movement issues.
You can kill the Bogard champion at level 3, all you have to do is grease, or laughter him, works fine on hard.The flow of this game is so horrible. Almost every 2nd or 3rd fight has some monster or monsters you have no chance against, and must come back later to fight. I like games that give you freedom to go up against enemies way above your power, but when it's so randomly and constantly done, it takes all the fun out. There is some map near a river called 3 something, with a bunch of bogarts and their cave. I clear out the map and the cave, get to the final fight (Bogart champion and his flunkies). All the fights are tough but manageable. This champion ahole literally one shots anybody he hits. After a few reloads, I leave. So now I gotta come back to this map later, just for a single fight. So disjointed.
Also, the way the flank attacks and backstabs and all that crap stack with multiple enemies is ridiculous. Anytime more than one enemy targets anybody besides Valerie, that party member just explodes, even ones with good AC like my main (his AC at level 6 is 27). But the inflation is so hardcore, there is no chance to respond or heal most times. Between the various delays for healing and the insane attack numbers, it's just a game of reload instead of respond.