Alright boys, times for me to make another attempt to play this shit. I was about to last time i was here but i got side tracked by real life shit and then forgot about it.
Honestly, aside for the various misgivings voiced by many people here, part of the reason why i never made an attempt is that for some reason i'm struggling to learn the system. I don't know why shit just doesn't want to stick into my brain.
With that said, i'm totally going for Path of the Damned (i thought this was like Heart of Fury but it seems it's actually just like Insane in Baldur's Gate, so Path of the Damned it is) and Expert Mode.
Currently, i want to play a Paladin tank, classic sword and board kinda deal. From what i've been able to learn so far, my best bet is to just forget about dps (at least stat and skill wise, equipment can do the rest) and focus on making this character unkillable. Supposedly, Fighters are better at grabbing enemies but i suppose i can use the Fighter companion to tank trash while my Pally face spanks the harder mobs, assuming two tanks isn't overkill.
Problem: the first build i came up with required me to use Perception as a dumb stat, and from what i gather that's a BAD thing as far the dialog goes. For a game that's all about BALANCE and making all choices pointless and redudant i find this a bit incongrous (yeah i know, the whole balance thing is a myth there's definitely shit that's way better than some other shit). There's also the fact Paladins get bonuses or penalties depending on how they behave in the game, which at least on paper actually sounds pretty cool, except i wonder how that works if you make a "dumb" character that only gets by with bullying people.
Not that i want to make a dumb character on purpose. I'm going for typical Pally. High wisdom, strong willed, stoic, physically strong, not particularly bookish or nimble.