Alright, i think i finally figured out the best min/max build i can come up ("just play the game!", lmao, no, i find dissecting the system immensely entertaining in those games).
17 7 14 16 10 14
Could also go 16 dex and 14 perception, haven't decided yet.
Rationale: i could have taken strengh to 19 or 20, maximize the damage bonus since from what i was able to gather, this becomes more important on PotD than it is on lower difficulties, the reason being that it is much more difficult to score hits on PotD, especially critical hits, and that's where the extra damage from Might comes in, not only for normal hits but also for grazed hits, which recieve a good bonus from damage modifiers. Alas, once you start getting bonuses on damage from gear, the bonus you get from Might becomes less significant. Theoretically, i could start with Might at 19 or 20 than lower it somewhere past the mid point but i guess it really doesn't matter.
Dextery i need not only because the speed bonus you get from it is unique (all buffs on speed you get elsewhere only affect recovery time. Dextery is the only thing that increases the speed of everything, from the speed of your actions to, i believe, reload time for ranged weapons), but also to fight off the speed penalty of heavy armor. I just learned that for armor, the difference in the speed penalty becomes less relevant the higher said penalty gets. That is to say, the difference between light armor and no armor is more significant than the difference between, say, mail and plate, meaning there's no reason not to wear plate and be done with it as i'm definitely not going to wear light armor.
Perception and Resolve are my talkie stats on top of everything else they do. I could trade Perception for a lower Dextery since this build revolves around dealing killing blows to trigger Strange Mercy, but i don't know. Like with Might, it is only a couple points so.
That leaves Intelligence at 10, to be increased with buffs for range of auras etc. As far as the conversation options, i didn't really like what i saw from Intelligence. Too many "snarky" kinda of answers and i'm not going to roleplay a jack ass, so (may i'll do that with de' Medici Paladini on a future run).
Just tried it and i was able to solo the two wolves in the starting camp without having to heal, which i couldn't do with the first draft i posted before. So i guess the bonus on Dex and Perception did something.