Thought I would use my first ever post on the Codex to contribute a little something, though the hasty translation doesn't do the original text justice.
https://www.gamekult.com/jeux/solasta-crown-of-the-magister-3050880889/test.html
(pretty good website btw, usually way more severe than mainstream medias and they're tests are really good most of the time)
+ Excellent tactical combat
+ Good fidelity to 5E
+ Elegant art with beautiful environments
+ Tactical verticality
+ 40h and highly replayable
+ Tons of settings to adjust difficulty
+ Dungeon creator is easy to use
+ Dungeon creator will multiply the content
- Disappointing from the technical side
- Linear story
- Alignment doesn't matter
- Rest makes the game trivial in the long run
- Missing races and classes
The paragraph bellow reasserts that, saying it's a good counterpoint to BG3 with less production value and worse writing but better gameplay and that it's qualities outweigh the defaults.
Also concludes that with support from the community, could become the NWN of it's generation.