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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,760
Location
[REDACTED]
Warning for anyone who ends up trying the game: be ready for spaceship battles to increase in difficulty even though the game does not guide you at all towards improving your ship. As normal in RPGs, you upgrade your personal abilities by leveling up and you upgrade your gear by, well, finding new gear. But in space you don't just find better ship parts floating around; the most you will get from defeating a ship is maybe some scrap metal. As a result you may play the game for hours, levelling up like normal, doing great boosting lockpicking and geology, and then out of nowhere you'll get level 15 enemies in space and you still have the dirt quality level 1 tutorial ship and no skills to fly it. So don't blow all your hard earned credits on a fancy looking gun with +10% electrical damage vs birds. Set some aside to upgrade that ship, the more the better.
interesting, so you have to upgrade your ship too, haven't thought of that! thanks for the warning
 

Zariusz

Liturgist
Joined
Nov 13, 2019
Messages
2,067
Location
Civitas Schinesghe
the haters are trying so hard, forging screenshots!
That’s classic Gamebryo charm
fallout-sit.gif
I see that Doc Mitchel started to experiment with hypnosis treatments, though im not sure that he uses the correct method.
 

darkpatriot

Arcane
Glory to Ukraine
Joined
Mar 28, 2010
Messages
6,400
Warning for anyone who ends up trying the game: be ready for spaceship battles to increase in difficulty even though the game does not guide you at all towards improving your ship. As normal in RPGs, you upgrade your personal abilities by leveling up and you upgrade your gear by, well, finding new gear. But in space you don't just find better ship parts floating around; the most you will get from defeating a ship is maybe some scrap metal. As a result you may play the game for hours, levelling up like normal, doing great boosting lockpicking and geology, and then out of nowhere you'll get level 15 enemies in space and you still have the dirt quality level 1 tutorial ship and no skills to fly it. So don't blow all your hard earned credits on a fancy looking gun with +10% electrical damage vs birds. Set some aside to upgrade that ship, the more the better.

You may also want to go ahead and just buy a new ship to start with as a base for either designing your own from or upgrading. Some ships come with components you can only add if you get the starship engineering skill, which is a fairly late game skill.

My current cargo holds and one other component (I forget which one) are ones I can't normally add to a ship because they require that skill, but I get to use them because they were already on it. You can still upgrade and edit the rest, but you get to keep and use those components.
 
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Robotigan

Learned
Joined
Jan 18, 2022
Messages
420
Warning for anyone who ends up trying the game: be ready for spaceship battles to increase in difficulty even though the game does not guide you at all towards improving your ship. As normal in RPGs, you upgrade your personal abilities by leveling up and you upgrade your gear by, well, finding new gear. But in space you don't just find better ship parts floating around; the most you will get from defeating a ship is maybe some scrap metal. As a result you may play the game for hours, levelling up like normal, doing great boosting lockpicking and geology, and then out of nowhere you'll get level 15 enemies in space and you still have the dirt quality level 1 tutorial ship and no skills to fly it. So don't blow all your hard earned credits on a fancy looking gun with +10% electrical damage vs birds. Set some aside to upgrade that ship, the more the better.
You won't have enough cargo for resource intensive projects either. It's pretty evident a lot of people just wrote off space ships entirely when they found out space travel wasn't seamless and started fast traveling everywhere even though their marketing, in-game presence, and overall high-effort production suggests they're core to the experience. A lot of "but what's the point of raiding/exploring all those procedural planets and outposts" complaints, that can be trivially answered with "So you can actually do shit."
 

Zarniwoop

Gorgeousness and gorgeousity made flesh
Patron
Joined
Nov 29, 2010
Messages
19,311
Shadorwun: Hong Kong
United Colonies questline is very good. Every faction is a big hit so far. The only one I haven't gotten into is the cyberpunk megacorp one, and that's only because I'm trying to roleplay a morally-decent character and the megacorp is obviously shady as fuck. In terms of actual content though, it seemed great.

For anyone who's about to start the game tomorrow, trust me on this - explore New Atlantis just enough to get familiar with what it is and who the United Colonies are, do a couple of sidequests if any strike you as interesting (check out The Well), but then leave New Atlantis ASAP and go to Cowboy World to join the Rangers, or Cyberpunk World to join the megacorp. On the way to each planet you should find yourself awash in sidequests and random encounters in space, which are fun. Go back to New Atlantis only when you've gotten to grips with what the game is and the tone it's going for.

I don't know if it's specifically New Atlantis' fault, or just the fact that it's the first city in the game and new players will be confused by it as they don't understand the game's tone and design philosophy, but New Atlantis really does suck. Even now that I'm enjoying the game, I'm finding it a drag to go back to with its endless elevators and trams.

I think the issue is what darkpatriot mentioned above - it's deliberately sterile and boring, but new players won't realise it's by design and will instead assume, as I did, that the whole game is going to be dull. On top of that, the real meat of New Atlantis is in The Well, which new players could easily miss, walking around the endless sterile gardens and shopping centres instead.

The entire game is sterile by design.

I'm level 8 and haven't found anything interesting except for the ridiculous treatment of Earth
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,964
Location
Wandering the world randomly in search of maps
spaceship battles to increase in difficulty
So far the ground battles haven't been the least bit challenging so I felt no pressure to put points into any combat skills, leaving plenty for the tech tree. Also in the story quests you get crew members who can handle particle weapons, shields, astrodynamics, and engineering so those skills are kind of a waste
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,643
Location
Dutchland
So if Fallout 3 is Oblivion with guns, and Skyrim is Oblivion with guns with swords, this means that that Starfield is Oblivion with guns with swords with guns.
 

Modron

Arcane
Joined
May 5, 2012
Messages
11,162
So if Fallout 3 is Oblivion with guns, and Skyrim is Oblivion with guns with swords, this means that that Starfield is Oblivion with guns with swords with guns.
Your math is faulty you skipped fallout 4.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,050

Ben Zyklon

Educated
Joined
Aug 30, 2023
Messages
116
Are pronouns rly stopping you from gaming? Or are you just a fake gamer?

I mean yes you can dislike them, but are they stopping you from playing the game? Are they stopping you from exploring, killing looting, building and all the other things the game has to offer? I dont think so.

Real gamers just play games and dont care about politics in the background or what agenda somebody might be pushing or what hidden message marketing has hidden in the game. Real gamers want to escape reality and all that by entering a fictional world and having fun with basic gaming.

I think most people here are fake gamers. They are social media people who dont want to play or dont even know how to play games, but want to pretend to be gamers for attention. They poison the community with their discussions and make this place look like some open politics forum at an university. This place should only be filled with gameplay related topics. Discussiona about quests, Questions about items, Guides, Bug reports, Hardware discussions and so on.

People comming here and complaining about stuff that has zero to do with the actual gameplay should just stay on Facebook, Instagram, Telegram or whatever place they originated from.

I as a real gamer couldnt care less for pronouns. They are in the game, so what? I can still explore, kill, loot and do quests. It has zero impact on my gameplay. Just go spam and have your discusions somewhere else and leave this place for the real gamers you fakes!

So, a real gamer according to you is someone that never questions anything? Someone that just consumes the new thing without question?

Because if that is a gamer to you then yeah I am not a gamer according to your low IQ definition.

Fortunately the world doesn't revolve around you neither you are any sort of authority in the matter and the world and us don't really care about what you "think" ( if that vomit can even be called thinking ).
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,369
Shills in thread: "IT is actually better writen game than rest of their games"

Reality: In one of missions you board Crimson Fleet HQ and meet their accountant which tells you directly on first meeting that he has a bomb on his chest and if he dies Crimson Fleet is fucked and then proceeds to explain for next 10 minutes how important he is to live. And it is unskippable scene that leads you to head honcho.

Also i don't know what people were vaping on about skill checks because there aren't any. I only saw once background check.

I also want what they have on with that "peruation minigame is great". IT's literally tricked out Oblivion style persuasion game but instead of infinite time you have 3 turns. Guess it's better than nothing but i wouldn't call that any gamechanger. I'd rather see hard persuation check than this idiotic game.

jesus christ this game is fucking huge, I haven't even scratched the surface it seems
Wide as an ocean, deep as a puddle?

It's actually worse than that. In case of puddle you can argue that you couldn't make it deep because of techical issues etc. But Starfield is BIG but filled with absolutely ton of quests that are completely atrocious from top to bottom. Yeah they do something, yeah they are better than find 10 animal skins from monster X but they are souless garbage.

Game is heavy on nonsensital satire theme so in scenes where you are supposed to care you just laugh instead at idiotic writing.
 
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