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What game are you wasting time on?

Spukrian

Savant
Joined
May 28, 2016
Messages
721
Location
Lost Continent of Mu
I played some hours of Pillars of Eternity 1.

Well, I like the setting, the story and most of the characters I've met so far. The graphics and the music is quite good. The rules system feels like it's well thought out, I like that they tried to do but I don't feel like I want to learn all the complexities of the system.

Overall it's a good game.. however when I play it, I feel like I would rather replay Baldur's Gate or Icewind Dale.

I might get back to to it later.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,625
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
One of the few games I was keeping an eye on is out, so I gave it a look.



Isles of Sea and Sky (formerly known as Akurra) is a Soko Ban-clone with some depth. You push blocks to solve puzzles and progress through a gameworld consisting of a cluster of islands in what appears to be a Polynesian setting with elemental stuff thrown in. There are different kinds of blocks with different properties. Wooden boxes can be smashed if hit hard enough, and fill up holes if pushed into them, gravel can be burrowed through from end to end in a straight line, obsidian blocks can be pushed into lava, etc.

While it's a nice puzzler, it has three big flaws which made me give up playing it:

1) Puzzle fatigue. ~20 years ago I was heavily into the DROD-series (Deadly Rooms of Death), which shares some features with this game. What made me give up was how the DROD-games kept churning out endless amounts of new puzzle elements and enemies as you go through hundreds of puzzle screens per title (only the 2nd game, Journey to Rooted Hold, got the balance right). This game manages to drain me on the first island visited. You have to collect 12 elemental gems, stars, keys, upgrades, find hidden musican notes and look for secret passages, all while trying to solve the puzzles laid out. It came on too heavy, too quick, and I didn't even finish the island before quitting.

2) No motivation. DROD had a (silly) plot and story driving it onward. IoSaS has nothing. You're a guy who washes upon the shore of an island, nothing is told, nothing is shown. There's a girl who keeps teasing you to follow her, but she hasn't said a word yet. So I'm just running around collecting stuff because...?

3) $20 price tag is too high for this one IMO. This is a much smaller game than the price tag suggests.

There used to be a demo for this game available, but I'm not seeing it on the Steam page. If this game interests you, I strongly suggest you look before you buy.
 

Puukko

Arcane
Joined
Jul 23, 2015
Messages
3,899
Location
The Khanate


Played the demo to Enotria, or Italo Souls. I am overall impressed and the game does a few things to set itself apart. Earned a spot on my waitlist, which isn't crowded company.

The first is the setting and associated visuals. It's fantasy Italy with plenty of surreal elements. Great use of color, things are clearly wrong but it's not another case of everything being drab and in ruins. What music there is caught my attention too, shame I couldn't find any of it uploaded.

Combat focuses on parrying to break the enemy and go for the finisher. No backstabs which is puzzling. You also get special moves and are frontloaded with customization options. It's similar to Lies of P in a lot of ways, which is a favorable comparison.

The demo end boss was fun, very tightly tuned and forced me to change my kit and make the most of upgrades available.

It's not the jankiest of its ilk, but expect some animation oddities. Broken tree graphics in the first area, broken shadows in the second area.
 

Spukrian

Savant
Joined
May 28, 2016
Messages
721
Location
Lost Continent of Mu
Torturing my declining brain with immersive sims and puzzle games.

Just finished Supraland Six Inches Under :5/5:

Now playing Ctrl Alt Ego which is fucking fantastic and The Entropy Center where I got to timed puzzles and me be stupid and slow for'em.
You inspired me so I started playing the first Supraland. I'm enjoying it so far.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,635
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
You're a guy who washes upon the shore of an island, nothing is told, nothing is shown. There's a girl who keeps teasing you to follow her, but she hasn't said a word yet.
Damn this game is gonna end with your character facing a harassment lawsuit.
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,408
In the mood for some RPGMaker stuff and not the porn kind. Tried two games that are relatively new.
https://lilianduleroux.itch.io/the-voyage-sinister
GametsRkTyemsK.png
GamevdT3jnPMYB.png

Pretty cute little game you can get for free. Nice artwork but the plot and dialog were a bit hit or miss for me.
Don't have much to say about it, really. Combat was mostly servicable, during the later few fights i found that the best tactic is to inflict bleed and spam guard action until your enemy dies or you need to reapply bleed. Not so uncommon in rpgmaker games that promise challenging combat.


CryptRat mentioned this one in the upcoming roleplaying games thread some time ago. The class selection has caught my eye.
GameSwObOW4brL.png
GameSJBDKemrnc.jpg

Some interesting choices here like the surgeon here^ who is both a swordsman with an access to some disabling/sealing skils and a healer.
There is also totem warrior who is all about summoning totems with various effects like elemental damage, protection bubbles/healing and spells that interact with them.
Trapper who is similar but is all about summoning animal companions instead. Or Gunner who has access to cannons that deal high damage but have low cooldown, turrets or can simply focus on fast disabling shots. Shaman abilities are strong but come at the cost of self-inflincted debuffs, like you need to cast a rainstorm that inflicts debuff on everyone in order to cast your lightning spells from the weather tree.
There is also a Smutje class who is specialising in cooking useful stuff and abilites that require ingredients to cast. Kinda regret not taking him due to the amount of amount of ingredients you can find in the dungeon, forced to use the town cook.

The shop has only basic gear, all new equipment comes from the crafting which requires getting materials from the dungeon. Kill a worm, get his piece of skin, pay 100 gold at the town to exchange it for a leather armor - this sort of loop.
Some materials require certain actions like hitting mushrooms with a fire spell so that they drop "crispy spores" or perform a "seal/cut leg" skill on a monster in order to get his tail.

The game clearly suffers from being made on a rpgmaker engine. Navigating interface often feels quite clunky and annoying, certain parts are not very infromative, you don't know the stats of the new axe until you craft it, auto-map is a bit too small and i really wish there was a combat log or something similar. Plenty of these small annoyances that make this game somewhat frustrating to play.
Also, i am not really a fan of these types of dungeon crawlers where i am forced to constantly go through the same dungeon floor over and over again because your dudes run out of EP and there is no way to rest inside the dungeon. The classes and party building are still fun though.
 
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BruceVC

Magister
Joined
Jul 25, 2011
Messages
8,617
Location
South Africa, Cape Town
I just finished Ravenloft Strahds Possession, it was fun and I love the whole Ravenloft setting. The last 5 games I have played are all Gold Box games that include EOB1-3, Dungeon Hack and Ravenloft so Im going to have a break from these types of games

I preferred the EOB games to Ravenloft or rather EOB 1 is still my favourite game of the 5 I have played. But Ravenloft had a better narrative and a good " open world design" around navigating maps , I did find it had some frustrating design mechanics like no way to restore level draining and then Treants that spawn in one map so you end up using lots of save scumming

But its still worth playing

I have now decided Im going to play Fallout 3 again but this time Im going to use mods and I have installed numerous performance fixes, gameplay and graphis mods. But Im using Vortex as my mod manager but I also have Mod Organizer 2, I just have never used MO2 before

So if FO3 starts to crash or is unreasonably unstable then Im going to switch to MO2. I will have to reinstall all my mods again but thats fine because at least I will learn how MO2 works
 

VerSacrum

Educated
Joined
Aug 19, 2023
Messages
280
Location
Switzerland
I just finished Ravenloft Strahds Possession, it was fun and I love the whole Ravenloft setting. The last 5 games I have played are all Gold Box games that include EOB1-3, Dungeon Hack and Ravenloft so Im going to have a break from these types of games

I preferred the EOB games to Ravenloft or rather EOB 1 is still my favourite game of the 5 I have played. But Ravenloft had a better narrative and a good " open world design" around navigating maps , I did find it had some frustrating design mechanics like no way to restore level draining and then Treants that spawn in one map so you end up using lots of save scumming

But its still worth playing

I have now decided Im going to play Fallout 3 again but this time Im going to use mods and I have installed numerous performance fixes, gameplay and graphis mods. But Im using Vortex as my mod manager but I also have Mod Organizer 2, I just have never used MO2 before

So if FO3 starts to crash or is unreasonably unstable then Im going to switch to MO2. I will have to reinstall all my mods again but thats fine because at least I will learn how MO2 works
MO2 isn't that hard to use and you won't go back I assure you.
 

BruceVC

Magister
Joined
Jul 25, 2011
Messages
8,617
Location
South Africa, Cape Town
I just finished Ravenloft Strahds Possession, it was fun and I love the whole Ravenloft setting. The last 5 games I have played are all Gold Box games that include EOB1-3, Dungeon Hack and Ravenloft so Im going to have a break from these types of games

I preferred the EOB games to Ravenloft or rather EOB 1 is still my favourite game of the 5 I have played. But Ravenloft had a better narrative and a good " open world design" around navigating maps , I did find it had some frustrating design mechanics like no way to restore level draining and then Treants that spawn in one map so you end up using lots of save scumming

But its still worth playing

I have now decided Im going to play Fallout 3 again but this time Im going to use mods and I have installed numerous performance fixes, gameplay and graphis mods. But Im using Vortex as my mod manager but I also have Mod Organizer 2, I just have never used MO2 before

So if FO3 starts to crash or is unreasonably unstable then Im going to switch to MO2. I will have to reinstall all my mods again but thats fine because at least I will learn how MO2 works
MO2 isn't that hard to use and you won't go back I assure you.
Yes, Im actually thinking I should just reinstall the mods using MO2 because I havent started playing FO3 yet

I dont have issues with Vortex and I use that and other mod managers normally but most evidence and informed modding opinions points at MO2 as being the superior mod manager

So I might as well just learn how it works now for future games anyway. And there are excellent tutorial videos around MO2 and how to troubleshoot it and how advanced features work

Because I want to avoid playing FO3 for 15-20 hours and then the game starts crashing and now I have to troubleshoot using Vortex. So it makes sense to just use MO2 from the beginning
 

Beggar

Cipher
Joined
Dec 7, 2014
Messages
724
Since my old parents gave me a used PS4 (don't even ask me how that happened), I decided to buy Bloodborne and try it for the first time almost 10 years after its release. It only took me 25h to beat it. It's by far the shortest and the easiest game from that team. I mean I struggled with first few bosses until I got used to the game rules and then I nuked 40% of bosses on my first try and the last boss took me two tries. You can dismantle any boss in your first dance with it, that never happened before in any From Software game. I don't know why, but for some reason bosses felt just perfect. It really took all the stuff like locations from previous games and rehashed/expanded it here and the final product is compact and somewhat nice. It started typically and then started unfolding into lovecraftian horror going deeper and deeper into the rabbit hole. TBH I don't know what's it about as I wasn't reading item description and playing that carefully but lore is obviously here for you. Even now I don't know what actually insight does except game becomes harder the more you have it and you start to see things that you should not see; have no idea what chalices and dungeons do, never managed to get the tools to upgrade my character with buffs, etc.
As I said before, the beginning of the game felt too much overboard and plastic, all this gothic super tower castles and stuff doesn't do much, too banal. First time I felt something when I got killed and was taken to the prison and ended up here:

Was playing it in the middle of the night while it was raining. Daaaang I thought, that is something, finally. And it was one location after another till the end of the game. Old race, aliens, scholars, things that makes you insane - it's all there.
Pretty good game 7/10

Dark Souls 1>Sekiro>Bloodborne
(haven't played Demons Souls)
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,754
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Trying to clean out some of the backlog, so I beat a few games that were all 20 hours or much shorter. Dracula 1, 4, and 5 are decent games, but very bad Steam versions. The Beast Inside was mostly a palette cleanser between Football Manager sessions. Fire Emblem Fates: Conquest has been played on and off for half a year, but it's finally done and dusted. It was alright. Better levels than Awakening, but the writing is still very bad. Next 3DS game coming up is Fire Emblem Echoes, and after that I have one more 3DS game to beat, but its name eludes me. Been playing some other stuff, but these are the ones I remember off the top off my head.

Oh, I am also going through Eiyuden Chronicle, the Suikoden spiritual successor. Shitty performance and loading times aside, it is mostly a decent game. I could have done without crappy current day translation, though. My castle will soon be developed to level 3, and I have recruited most mini game characters. One thing this did not get right that the first two Suikodens did, was respecting the player's time. I don' remember them being so slow.

I've been playing a crapton of Football Manager 2024, lately. I'm managing Boston United. Today, I got promoted to League Two. It didn't go as smoothly as my previous promotion, but I got there in the end. I managed to win the league with one game left, which was very fortunate. In the last leg of the season I had to face the runners up at my home stadium, but they destroyed me. I even had to tell them that their performance was shameful.
image.png
 

Zero CHAR

Novice
Patron
Joined
Jan 12, 2024
Messages
62
Enjoy the Revolution! Another revolution around the sun that is.
Replayed New Vegas after 10 years... Game has been talked to death so there's no much I can say just that I enjoyed it as much as the first time but in a different way.
 

Silverfish

Arbiter
Joined
Dec 4, 2019
Messages
3,471
I'm retarded so I tried to replay Dragon Age Origins as a class other than mage. Sitting around twiddling my thumbs while my guy auto-attacks is possibly the worst shit I've ever seen. Even Todd Howard asked for more of me.
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
2,764
Location
Mosqueow
Playing some WBC3. Doing skirmishes to gain exp. Tried to build an alchemist i never played as before. Got to level 28, but it's kinda boring, you need a lot of points in alchemy to start making some quality items and your character is still shit otherwise just wanking at your base.

I think i'll just go for Orc assassin to one shot units :)
 

The Decline

Arcane
Joined
Aug 24, 2009
Messages
7,478
Location
Everywhere
Putting Helldivers 2 on hold for an indefinite amount if time. Since the latest patch it's been crashing and other weird issues. Plus I want to see how things shake out.

Started up Remnant: From the Ashes. I had played it back in 2021 with my brother, but we quit in the middle of Rhom. I started a new character and I'm enjoying it more than I did back then.
 

HansDampf

Arcane
Joined
Dec 15, 2015
Messages
1,512
I was in the mood for some Build engine porn and played the Ion Fury DLC Aftershock (on Maximum Fury). I've always had a love-hate relationship with Ion Fury. It's a game I want to like. But then it tortures me with its countless micro issues, and eventually also one or two major problems (mostly enemy design). My hope was that Aftershock fixes some of those problems with some new, better enemies, more diverse maps, and cool bike sections.
...
:negative:

Positives:
+ Build engine porn. Aftershock delivers. Much destruction. Very explosive. Wow.
+ Some maps are good.
+ The first level after you get the bike is just a racetrack with a timer. This is the best part of the DLC, lol.

Negatives:
- Remember those annoying spider skull critters? Aftershock not only features them in abundance, there is also a new type that explodes in your face.
- More jank platforming. Over lava pits.
- New bullet sponge enemies that are "balanced" by giving you a new weapon that's ridiculously op and kills them with one shot. Plenty of ammo available.
- All other problems with AI and enemy design remain.

It feels like so many enemies are there more to be annoying than threatening (like the spiders or anything that crawls). Some shotgunners can shoot gas grenades which often force you to just sit and wait until the gas dissipates.
The bike sections are mindless fun, at best. You zip through the maps nearly untouchable and spam the homewrecker with infinite ammo, which fires homing projectiles that kill everything in one hit. Alt fire shoots like 5 or more at once.
Every time you get to the end of a map, the game is like, "You're still missing 3627 secrets in this area. Real gamers get 100%. Are you a real gamer?"
And the final boss dies in 10 seconds thanks to the new op weapon.
This is style over substance but real. It's time for me to learn my lesson and never touch this game again, even though it looks cool and tempting.
 

jackofshadows

Magister
Joined
Oct 21, 2019
Messages
4,644
Punch Club 2

Kind of shitty but at the same time, a fun game. That applies to all games of that studio though I think.

Still, too much grind and sloggish cut-scenes. A real time waster.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
10,942
I finished Deus Ex: Invisible War a while back and I must say that it is nowhere near as bad as some might think.
Actually had a good time, but the game is undoubtedly inferior to the original and monumental Deus Ex, but you probably already knew that.
I use the John P texture pack mod that makes the textures look a lot more sharp and clean, this notably corrects the Oblivion-like faces of the characters in the game (remember that Invisible War runs on a inferior version of the Unreal Engine 2) and actually makes the female Alex Denton hot.
The nano augs have been streamlined, unfortunately, and replaced with biomods. I like that black market biomod which adds EMP damage to your melee attacks, very useful against bots, turrets and even laser tripwires (you can hit the emitters to disable the lasers and allow you to proceed further).
 

rumSaint

Novice
Joined
Sep 1, 2023
Messages
88
Location
Poland
On Singleplayer - Library of Ruina - difficulty curve indeed is vertical.

On multi I hop between: Valheim, Helldivers 2 and Deep Rock. All super fun especially with homies.
 

Naraya

Arcane
Joined
Oct 19, 2014
Messages
1,552
Location
Tuono-Tabr
I'm reliving my teenage years and I'm playing Icewind Dale (classic). Funny thing, I realised that I've never actually finished it. It's a fine game, sort of BG-lite, with too much combat. Vistas are pretty beautiful, and spells are flashy. Not much (if any) C&C though.
I'm going through Dorn's Deep, and stuff gets serious - my mage is finally to be feared (not to mention the cleric). After IWD, my plan is to move to HoW and then eventually to IWD2.
 

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