Zombra
An iron rock in the river of blood and evil
Sounds like you've got a "difficult strategic choice" to make.
It feels to me like one of those pay to win treadmill games except without the pay to win part. There's no lose condition and there's nothing stopping you from sending in a team of geeks to just grab loot and flee over and over so what's the point. Forget hour 20, I was actually done with the game six hours in according to Steam when I realized I was just doing the same thing over and over.
It feels to me like one of those pay to win treadmill games except without the pay to win part. There's no lose condition and there's nothing stopping you from sending in a team of geeks to just grab loot and flee over and over so what's the point. Forget hour 20, I was actually done with the game six hours in according to Steam when I realized I was just doing the same thing over and over.
They level scale the difficulty.
My understanding is "no". Dungeons are available based on your available roster. If your level 3+ guys all die, level 3 dungeons will not appear on the Embark screen until you level up new dudes.Can you actually fuck yourself into a corner if you fire all higher-level heroes due to them being ridden with psychoses and diseases and end up with noone able to go through advanced dungeons?
Sounds to me like you're playing it just rightWell I just lost my first guy cause I decided to attack a level 3 dungeon shambler with an undergeared party. Almost had him too. Does that mean I'm a scrublord and should fuck off to Call of Duty?
Yes, this is the biggest flaw, a huge one. Everything else, every other problem real or imagined pales compared to it. No lose condition in a game like this is a design fail of epic proportions imo. Shame really.It feels to me like one of those pay to win treadmill games except without the pay to win part. There's no lose condition and there's nothing stopping you from sending in a team of geeks to just grab loot and flee over and over so what's the point...
Try Hellion, Houndmaster, Vestal + one more that can hit the back row (Arbalest works). 3 of your guys can one-shot the matchman and bash the cannon when he's dead, Vestal heals and can sometimes stun the matchman if everyone misses him.the only 1 i need is the fucking cannon. but it seems impossible