t
Arcane
- Joined
- Aug 24, 2008
- Messages
- 1,303
Can't help but read all your posts with MB's voice in my head for some time now .I'm not Ma... ah forget it.
Can't help but read all your posts with MB's voice in my head for some time now .I'm not Ma... ah forget it.
So i did little counting:
Now if we consider that original 4,5mln was with development of their own new engine + they have back catalog of games that still give them money + Divinity: Original Sin is success thus giving Divinity 2 OS even bigger sales, we can say that Larian is safe for years to come unless
Swen will bankroll all profit andrun to Columbiabuys his own Island or new volcano will erupt in Belgium.
stranger things have happened
but yeah i really hope they make a lot of money and create some more excellent RPGs
i read somewhere that they consider buying an RPG license (maybe vampire tm ?? ) if profits permit
That...Might be correct.Neogaf said:So, from the Eurogamer piece, Divinity: Original Sin Larian Studios' fastest-selling game ever, there was a part toward the end where Swen mentioned a license he's interested in for Larian's next game,
"Vincke then said he plans to try to obtain the license for a mystery role-playing franchise - but stopped short of saying what it was.
"There was a certain license we tried to get, but they haven't replied to us," he said. "Maybe now they will reply to us! I'm not going to tell you, because that will ruin the chances of me getting it.
"We asked them a couple of months ago, so we'll ask them again now. Maybe they'll be interested. It's in the RPG space, that's for sure.
"If they refuse to answer this time I'm going to put it in the press and then hopefully something will happen. Or I'll launch a Kickstarter and say, this is the game we want to make, but we don't have the license yet. But maybe we can get it this way."
In the Gamasutra article above, Swen says,
"Not many people remember, but one of our first games, which was cancelled during production because the publisher went bankrupt, was a game called The Lady, The Mage and The Knight," says Vincke. "We were trying this same multiplayer concept, and ever since it was cancelled we’ve been trying to remake that game."
Cancelled in 1999, The Lady, The Mage and The Knight was designed to be a three-player cooperative RPG based on the popular German role-playing game franchise Das Schwarze Auge, or "The Dark Eye."
I assume the point of the comment is to illustrate that they finally got to "remake that game" in the shape of D:OS but, reading between the lines, I can't help but wonder whether The Dark Eye might be the "mystery role-playing franchise" that Swen mentions to Eurogamer.
Makes sense, Dark Eye fits pretty well with their style, it's not super-serious, though contains darker bits.
It makes way more sense to me than Vampire; aside from that franchise's relative availability, I'm really not sure where that theory's come from. In terms of atmosphere and tone, it's pretty much the exact polar opposite of what Larian have been doing, and I haven't read Swen say anywhere that they're longing to cut their teeth on something more serious.
(Awesome though it would be to start a gloomy, grimdark punk RPG with a plunger-arrow title screen and accompanying BOIIING noise.)
Don't forget Ultima. Swen has several times shown his love for that franchise.
E.g. http://www.lar.net/tag/ultima/
Brian Fargo did just fine.As much as I would love to see Larian's take on Ultima, it would mean transacting with EA. I don't want to see EA's greedy pestilent studio killing claws anywhere near Larian.
But what's so good about the Dark Eye IP that it worth a shot? Granted, I only saw Blacguards from that world, and while the game is great, the world is nothing special. Not typical high fantasy, but still average, with no interesting characters, places or lore.On the other hand, The Dark Eye looks like an easily available franchise (from Blackguards to the Drakensang games, both made by studios that aren't exactly AAA), so it's a bit hard to imagine Swen having trouble getting it for Larian.
But what's so good about the Dark Eye IP that it worth a shot? Granted, I only saw Blacguards from that world, and while the game is great, the world is nothing special. Not typical high fantasy, but still average, with no interesting characters, places or lore.
I recommend prioritizing % to land a status effect and +critical chance over pure stats. It's not a bad bow for a time when you find it though.Finally a great bow.
+ One Tormented Soul (+2 STR, +2 DEX) + Fire Essence (Fire Damage) + Sextant (+2 PER)
Seems that Essences "overwrite" damage from other essences, but not what was already on weapon (that Water dmg for instance).