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Divinity Divinity: Original Sin - Enhanced Edition

Xenich

Cipher
Joined
Mar 21, 2013
Messages
2,104
Co-op in games like this is silly. As are the people who get :butthurt: over it not being ideal. 'But... but... (butthurt) Larian hyped it in the Kickstarter!' No kidding, it's called marketing to people who say 'NO COOP NO BUY' regardless of what kind of game it is. We're talking about a turn-based crpg. Why people think coop is some kind of great feature is beyond me.

Seems to work well for me and my friends. We enjoy playing around with different tactics in the fights, coming up with interesting combinations. Then again, we were also the guild/raid leaders when we played MMOs like EQ. The people who have problems with CoOps I think are those who play like idiot action game junkies, clicking before thinking, constantly applying brute force as if it is a solution and never thinking to coordinate with another.
 

Gord

Arcane
Joined
Feb 16, 2011
Messages
7,049
Not sure about Intimidate - my Charisma score doesn't seem to influence that. I thought that maybe Str should do it, but despite my high Str I'm still bad at intimidating. So, I dunno.

Hm, we really could use some more info there. It would seem a bit strange if Intimitade and Reason are influenced by attributes (strength and Intelligence), but Charm is influenced mainly by a skill.
Then again influencing all three by the same stat would be strange, as well.

D:OS Manual said:
Sometimes there will be points in the dialog where you can intimidate, charm, or reason with an NPC. The success of these options will be determined by your charisma, the topic of discussion, the context of the situation, and the NPC themselves.
 
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Crooked Bee

(no longer) a wide-wandering bee
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We do need a proper manual, most def. Too bad they didn't have the time to put one together.

Does Weather The Storm increase resistance to status effects like Frozen or Knocked Down when they're the result of a spell?

No, only to damage from what I've gathered. Stuff like that seems to be only governed by Willpower and Body Building (and dice rolls obv :P).
 

Xenich

Cipher
Joined
Mar 21, 2013
Messages
2,104
For fuck's sake get a grip on yourselves, this game looks like shit, sounds like shit and is written like total shit, and bad writing is one of the main disclaimers of bad taste.

There's no gameplay whatsoever that can save such a trainwreck. Even piece of shit Jagged Alliance 2 has more appeal than this WoW-looking abortion. Also, you are aware you're playing a mainstream-appealing game, right?

I think the Codex in 2014 is undergoing puberty once again...

That, or maybe it never came out of it.

"Why Counter-Strike is the the greatest FPS :: Icewind Dale II Random Loot Tables :: The Definitive Icewind Dale II Extended XP Table :: Why The Witcher is an intelligent game"

/facepalm
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,059
Do you think it would be possible/feasible for indie devs to license Larian's engine and editor? If at all possible on Larian's part, they'd surely exclude some/all art assets so that the game does not look like a Div:OS clone.
I don't think they would be eager to do it. How much would an indie studio be able to pay for it? 10k? 25k? It's not a lot of money to Larian, so they will be buying themselves a headache for 10-15k as they would have to support it, answer a million question, and deal with frustration.

But it's all so bland, if CRPGs were food PE would be astronaut rations
Not sure what exactly you're referring to. The DnD-like setting with dwarves and elves and what not? Sure, it would have better if the game didn't contain the tired old staples but at the same time their presence doesn't make the game bland by default. We consider them bland because they are bland in most games not because one can't make an interesting world populated by dwarves and elves and can't tell an interesting story set in such a world.
 

JasonNH

Augur
Joined
Jun 10, 2009
Messages
280
Front page:
At Obsidian :
jealous-sister-lollipop.jpg

I think that's better representative of GOG looking on at Steam, while GOG continues to work on figuring out how to remove the gigantic thumb up its ass. Obsidian is probably stoked to see Larian pull this off, it bodes well for PoE.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,400
Yeah. It does seem that proper rpgs are here to stay.

I still remember february 2012 watching 2012 rpg list like a desert. Then double fine craze, tweet to mca about "do fucking rpg, go" style, MCA later tweeting "doors suddely opened" style, then w2 kickstarter and first teaser for PoE
 

WhiteGuts

Arcane
Joined
May 3, 2013
Messages
2,382
The game just got its 4th metacritic review, 80. :x
Now the overall critic review is 84.
Fuck you gameblog.fr, giving shit load of games like fucking Limbo, Angry Bird and Skyrim 100 and giving D:OS 80.

Gameblog's a fucking joke. Even more so than your average game "journalism" site.
 

Arkeus

Arcane
Joined
Oct 9, 2012
Messages
1,406
Although the ability to cast flare could be helpful. Isn't it a low-level fire spell?
That's assuming you don't have any fire-mages already.
Even if you have a fire mage handy, it can actually be quite good to give it to said fire mage- until you get 5 in pyromancy you are /really/ limited in the numbers of spell you can learn, so having a spell you can 'forget' is useful.

I know i kept my bracers that gave me cure wound to Madora for forever because of this.
 

TwinkieGorilla

does a good job.
Patron
Joined
Oct 19, 2007
Messages
5,480
Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath
Suck it down.

You're either all a bunch of sellouts, or rather your true nature has been exposed.

PS: Don't you dare compare this piece of shit game with The Witcher. At least read the thread I quoted and find out why it's nothing but the truth.

You're on a videogame forum, spergertard. Chill out.

p.s. Don't you dare compare the piece of shit game which is The Witcher to this fantastic game.

Wasn't aware Obsidian released enough info about story, characters, and dialogues to make that call already.

They certainly released concept, setting and character art which belies inspiration, creativity or originality.

Oh, but Sawyer and elf racisims! #roguey
 

Turisas

Arch Devil
Patron
Joined
May 25, 2009
Messages
10,051
Even if you have a fire mage handy, it can actually be quite good to give it to said fire mage- until you get 5 in pyromancy you are /really/ limited in the numbers of spell you can learn, so having a spell you can 'forget' is useful.

I know i kept my bracers that gave me cure wound to Madora for forever because of this.

But who makes a pure pyro mage? Mine is a witch/geomancer/pyromancer and I've always got spells out of cooldown even in long fights. And that ring is definitely shit, flare in itself is pretty worthless and even lighting up the oil has been losing its effectiveness as I've leveled up. Unless there's some kind of super oil later on.
 

Crooked Bee

(no longer) a wide-wandering bee
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Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Apparently (some?) summons have high PER, which may be useful for solving puzzles.

Also hey, 1eyedking's annual appearance is here.
 

Turisas

Arch Devil
Patron
Joined
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10,051
Apparently (some?) summons have high PER, which may be useful for solving puzzles.

Also hey, 1eyedking's annual appearance is here.

I've just buffed my high PER character with the pyro PER buff - not that this really helps for finding buried stuff you don't know about (can't be bothered to keep buffs up all the time), but for traps it's serviceable.
 

Crooked Bee

(no longer) a wide-wandering bee
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No idea, I just saw it on the YCS forums.

Might be somewhere in the game's files. In which case, I hope somebody includes it in the wiki.
 

Monkeyfinger

Cipher
Joined
Aug 5, 2004
Messages
779
bloodwasps perception score got me a few goodies and a quest solution I couldn't have gotten with just my characters
 
Self-Ejected

Excidium

P. banal
Joined
Aug 14, 2009
Messages
13,696
Location
Third World
Not sure what exactly you're referring to. The DnD-like setting with dwarves and elves and what not? Sure, it would have better if the game didn't contain the tired old staples but at the same time their presence doesn't make the game bland by default. We consider them bland because they are bland in most games not because one can't make an interesting world populated by dwarves and elves and can't tell an interesting story set in such a world.
It's not just the setting, although it takes the blandest approach to fantasy in the universe, but the design philosophy and the very inspirations of the game and what it will focus on already put me to sleep. it's all so tried and tested, nothing about it stands out to me. It's a game that I don't really need to play for any reason other than to see if Obsidian's got it

Wasn't aware Obsidian released enough info about story, characters, and dialogues to make that call already. :hmmm:
Blandness affects all things, from art to setting concepts to systems design. We saw quite a bit of those.
 

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