One of those games that is waay more fun to play than when you watch a video of it.one of those games that look better in screenshots
Itsuno had one fucking job!!! Motherfucker, inventory healing is still in this fucking game. Wtf Itsuno!
Based. Just like all JRPGs.
Arisen, look, new gameplay.
Dragon's Dogma: a game where you can climb giant monsters, do various wacky physics interactions and have AI party members that learn from your behavior, which can lead to all sorts of unexpected, unscripted encounters in the open world (released in 2012).I think most people here don't want to admit it, but the original Dragon's Dogma was a 7.5/10 game with some cool ideas but design issues which go beyond it being "jank". And now in a post Elden Ring world it seems the Dragon's Dogma design has aged even worse. It is for this reason that I am not excited for DD2, it seems to be a game that has fallen into the same trap Bethesda fell into with Starfield. What that was innovative and ahead of its time 10 years ago is probably boring stuff nowadays.
No. It's a flawed masterpiece. More like a 9 or a 10. Now wash your mouth out for insulting Itsuno-san and never do so around these parts again.I think most people here don't want to admit it, but the original Dragon's Dogma was a 7.5/10 game with some cool ideas but design issues which go beyond it being "jank". And now in a post Elden Ring world it seems the Dragon's Dogma design has aged even worse. It is for this reason that I am not excited for DD2, it seems to be a game that has fallen into the same trap Bethesda fell into with Starfield. What that was innovative and ahead of its time 10 years ago is probably boring stuff nowadays.
No. It's a flawed masterpiece. More like a 9 or a 10. Now wash your mouth out for insulting Itsuno-san and never do so around these parts again.I think most people here don't want to admit it, but the original Dragon's Dogma was a 7.5/10 game with some cool ideas but design issues which go beyond it being "jank". And now in a post Elden Ring world it seems the Dragon's Dogma design has aged even worse. It is for this reason that I am not excited for DD2, it seems to be a game that has fallen into the same trap Bethesda fell into with Starfield. What that was innovative and ahead of its time 10 years ago is probably boring stuff nowadays.
Glorious. The environmental interactions look great, also mage Gameplay... AwesomeArisen, look, new gameplay.
Yes, a 9 or a 10. I stand by this. It captures the feel of adventure more than any other 3D game I know of and the combat is so good. Game at the very least is an 8 and it is unjust to say otherwise. It really is a feat.No. It's a flawed masterpiece. More like a 9 or a 10. Now wash your mouth out for insulting Itsuno-san and never do so around these parts again.I think most people here don't want to admit it, but the original Dragon's Dogma was a 7.5/10 game with some cool ideas but design issues which go beyond it being "jank". And now in a post Elden Ring world it seems the Dragon's Dogma design has aged even worse. It is for this reason that I am not excited for DD2, it seems to be a game that has fallen into the same trap Bethesda fell into with Starfield. What that was innovative and ahead of its time 10 years ago is probably boring stuff nowadays.
Just stop with this nonsense. Flawed masterpiece, 9 or 10? An action-RPG with abysmal enemy variety, almost no difficulty in base game, allowing you to heal while pausing via inventory, MMO-tier quest design, random itemization and empty open world? I know that some of you really like this game, but at least try to be honest here. Climbing monsters doesn't make a game a 9 or a 10 if so many other things are not done properly. Probably the most overrated game on the Codex, along with Kingmaker.
Note: I liked the game and spent 110h playing it, but rating it anything more than 7.5/10 is a very big stretch.
I think most people here don't want to admit it, but the original Dragon's Dogma was a 7.5/10 game with some cool ideas but design issues which go beyond it being "jank". And now in a post Elden Ring world it seems the Dragon's Dogma design has aged even worse.
Just stop with this nonsense. Flawed masterpiece, 9 or 10? An action-RPG with abysmal enemy variety, almost no difficulty in base game, allowing you to heal while pausing via inventory, MMO-tier quest design, random itemization and empty open world? I know that some of you really like this game, but at least try to be honest here. Climbing monsters doesn't make a game a 9 or a 10 if so many other things are not done properly. Probably the most overrated game on the Codex, along with Kingmaker.
Note: I liked the game and spent 110h playing it, but rating it anything more than 7.5/10 is a very big stretch.
almost no difficulty in base game
playing as a mage you have to rely on your pawns to protect you. Both as a healer or as a bomber.almost no difficulty in base game
I actually found quite a few parts challenging, but my character was a wuss, only leveling as a mage.
The early game is in classic RPG fashion (I remember a certain hill that had a bunch of bandits that proved tough) and then of course like so many others, you just exponentially outpace everything. Gothic 1 and 2 had this effect too, I think most games do. Even FF1 does.almost no difficulty in base game
I actually found quite a few parts challenging, but my character was a wuss, only leveling as a mage.
Bad games come out all the time, it's not a historic moment.And now in a post Elden Ring world
Well yeah they are probably game journalists.it feels like the ones playing are bad at the game.
I think most people here don't want to admit it, but the original Dragon's Dogma was a 7.5/10 game with some cool ideas but design issues which go beyond it being "jank". And now in a post Elden Ring world it seems the Dragon's Dogma design has aged even worse. It is for this reason that I am not excited for DD2, it seems to be a game that has fallen into the same trap Bethesda fell into with Starfield. What that was innovative and ahead of its time 10 years ago is probably boring stuff nowadays.
Nah, the inventory item spam is straight up jank. That shit has no place in any game and it's honestly baffling it still shows up these days. Anyone who doesn't think scarfing 30 melons in the middle of combat is a flaw is batshit crazy.I think most people here don't want to admit it, but the original Dragon's Dogma was a 7.5/10 game with some cool ideas but design issues which go beyond it being "jank". And now in a post Elden Ring world it seems the Dragon's Dogma design has aged even worse. It is for this reason that I am not excited for DD2, it seems to be a game that has fallen into the same trap Bethesda fell into with Starfield. What that was innovative and ahead of its time 10 years ago is probably boring stuff nowadays.
The most annoying thing is when someone substitutes their personal bias and opinion as "design issues". It's only an issue to you and people who think like you do. To other people, a game that is "perfectly designed" to your tastes is the one with design issues.
I far, far prefer Dragon's Dogma model of combat balance & item use to Dark Souls hugging the floor with your nuts simulator.
Bruh did you just assume their metabolism?Anyone who doesn't think scarfing 30 melons in the middle of combat is a flaw is batshit crazy.