Vival
Erudite
- Joined
- Apr 13, 2004
- Messages
- 230
A "disabled and fat" tranny talking about unpleasant characters.
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A "disabled and fat" tranny talking about unpleasant characters.
why do you even bother. just let people think elden ring is good rpg and play thatI've played literally every Piranha Bytes games. You're just a seething faggot that can't accept that people can like multiple things. You also can't seem to come to terms with the fact that ELEX/Gothic and Elden Ring/Dark Souls share a lot of the same philosophical DNA. Evidenced by the fact that you don't even realize that the Souls games have stat evolution that can dramatically affect the game too, the only real difference being that in Souls games it's possible to get by with base stats if you are skilled enough, whereas in ELEX you can do the same, but only by abusing broken mechanics, but I really don't get why you think this is a positive edge toward ELEX. Get rekt.
So this whole argument started from people saying that Piranha Byte was dumb for releasing Elex 2 so close to Elden Ring.
I consider this a silly argument, because it pre-supposes that a fan of Elex is not going to buy Elex 2 because they:
a) spent all their money on Elden Ring
b) Are too busy playing Elden Ring, therefore they will never play Elex 2
My counter argument is that most fans of Elex are NOT fans of Elden Ring because they already despise the game style of Dark Souls and recognize that Elden RIng is in the genre of Dark Souls games. This is not an argument that someone can't like both genres, but I suspect that the majority of Elex/Gothic/Piranah Byte fans are NOT fans of the Dark Souls genre.
I do not consider Dark Souls an RPG. I do not consider Elden Ring an RPG. They both threw away too many components of an RPG to qualify in that genre. I also do not consider Dark Messiah of Might and Magic an RPG for the same reason.
These are just action games with stats/skills.
The issue though is not that the games are trying to achieve the same goals or that they are even in the same genre (although I'd argue they both still fall under the general purview of "ARPG"), that doesn't really matter. I've already bought ELEX II and I think that most people who have been following Piranha Bytes for a long time have as well, but putting it on sale directly following Elden Ring, same core audience or not, is absolutely bound to overshadow ELEX II and keep the game from being noticed by potential new players. This absolutely can affect total sales and there is historic precedence of this effect from the many, many other indie and AA developers that saw weak sales in the shadow of a well-publicized AAA release.I've played literally every Piranha Bytes games. You're just a seething faggot that can't accept that people can like multiple things. You also can't seem to come to terms with the fact that ELEX/Gothic and Elden Ring/Dark Souls share a lot of the same philosophical DNA. Evidenced by the fact that you don't even realize that the Souls games have stat evolution that can dramatically affect the game too, the only real difference being that in Souls games it's possible to get by with base stats if you are skilled enough, whereas in ELEX you can do the same, but only by abusing broken mechanics, but I really don't get why you think this is a positive edge toward ELEX. Get rekt.
So this whole argument started from people saying that Piranha Byte was dumb for releasing Elex 2 so close to Elden Ring.
I consider this a silly argument, because it pre-supposes that a fan of Elex is not going to buy Elex 2 because they:
a) spent all their money on Elden Ring
b) Are too busy playing Elden Ring, therefore they will never play Elex 2
My counter argument is that most fans of Elex are NOT fans of Elden Ring because they already despise the game style of Dark Souls and recognize that Elden RIng is in the genre of Dark Souls games. This is not an argument that someone can't like both genres, but I suspect that the majority of Elex/Gothic/Piranah Byte fans are NOT fans of the Dark Souls genre.
I do not consider Dark Souls an RPG. I do not consider Elden Ring an RPG. They both threw away too many components of an RPG to qualify in that genre. I also do not consider Dark Messiah of Might and Magic an RPG for the same reason.
These are just action games with stats/skills.
The issue though is not that the games are trying to achieve the same goals or that they are even in the same genre (although I'd argue they both still fall under the general purview of "ARPG"), that doesn't really matter. I've already bought ELEX II and I think that most people who have been following Piranha Bytes for a long time have as well, but putting it on sale directly following Elden Ring, same core audience or not, is absolutely bound to overshadow ELEX II and keep the game from being noticed by potential new players. This absolutely can affect total sales and there is historic precedence of this effect from the many, many other indie and AA developers that saw weak sales in the shadow of a well-publicized AAA release.
It looks great for a PS2 game!
No, you and RapineDel are the retards who don't know the meaning of words.I've played literally every Piranha Bytes games. You're just a seething faggot that can't accept that people can like multiple things. You also can't seem to come to terms with the fact that ELEX/Gothic and Elden Ring/Dark Souls share a lot of the same philosophical DNA.
But as Bah showed, PB's games with stamina were released first, therefore it is logically impossible for PB's combat design to be inspired by Dark Souls.ELEX's combat is literally inspired by the Souls stamina-management combat archetype
Holy shit, another retard. How convenient that you completely ignore my other comment as you are just absolutely determined to revel in your spergery. From Software released King's Field in 1994, their first ARPG with stamina-management. Following that was King's Field II, III, IV, Shadow Tower, Shadow Tower Abyss and 11 Armored Core games, all with stamina-management and each building upon the formula with each successive release. Regardless, to even pretend like there isn't a world of difference between Gothic 3's combat and ELEX's just shows how disingenuous you are. When compared side-by-side the combat in Gothic 3 versus ELEX are worlds apart. Gothic 3 is spam left-click or use magic with a stamina system that barely registers. ELEX took the Dark Souls-style stamina management that forces you to control your button mashing, the dodge rolls with i-frames, the slow methodical skill-based combat (though ELEX harbors a janky interpretation of it) and general overall combat ethos. No, the games are not exactly the same and I never insinuated they were, but the overall combat is highly derivative of Dark Souls. It is indisputable that ELEX looked specifically upon the Dark Souls series (of which Dark Souls 1+2+3, Bloodborne and Demon's Souls all released before ELEX) as a source of inspiration due to their extreme popularity not to mention the fact that there is fucking Dark Souls easter egg in ELEX as I previously shared.No, you and RapineDel are the retards who don't know the meaning of words.I've played literally every Piranha Bytes games. You're just a seething faggot that can't accept that people can like multiple things. You also can't seem to come to terms with the fact that ELEX/Gothic and Elden Ring/Dark Souls share a lot of the same philosophical DNA.
This is what you said:
But as Bah showed, PB's games with stamina were released first, therefore it is logically impossible for PB's combat design to be inspired by Dark Souls.ELEX's combat is literally inspired by the Souls stamina-management combat archetype
And now you're changing the goalpost by pretending that you said that PB's games and Dark Souls share a lot. That is not the same claim.
I understand the desire, but games cost a lot of money to make, especially open-world RPGs and as technology grows and time goes on the demands on these games get ever higher meaning they get ever more expensive to produce. If Piranha Bytes only stagnates and never grows there will come a point where there is no financial incentive for them to keep making games and indeed it will be a financial disincentive for them to keep making games as the cost exceeds the return. When that happens studios close.The issue though is not that the games are trying to achieve the same goals or that they are even in the same genre (although I'd argue they both still fall under the general purview of "ARPG"), that doesn't really matter. I've already bought ELEX II and I think that most people who have been following Piranha Bytes for a long time have as well, but putting it on sale directly following Elden Ring, same core audience or not, is absolutely bound to overshadow ELEX II and keep the game from being noticed by potential new players. This absolutely can affect total sales and there is historic precedence of this effect from the many, many other indie and AA developers that saw weak sales in the shadow of a well-publicized AAA release.
I recognize this argument, and it has merit. But I counter with an argument that I don't want Piranha Bytes to become a major AAA successful studio. We saw what happened with CD Projekt after that happened, and every single game they released after Witcher 1 was worse than the prior game culminating in the absolute shit-show that was Cyberpunk 2077.
So I'm perfectly happy for Piranha Byte to remain an obscure studio, who never achieve universal recognition and funding from the masses, and who remains faithful to their fan-base, releasing game after game that maintains the style they've been developing for since Gothic 1 in 2001. I hope they never bow to mass-success and journalist pressure to make their games worse with each generation.
A "disabled and fat" tranny talking about unpleasant characters.![]()
No doubt at least some writers at Piranha are proud of being anti-woke, anti-PC edgelords. Yuck.
There's a difference between reading a review to gain information and "trusting" it.Imagine, trusting reviewers....
There's a difference between reading a review to gain information and "trusting" it.Imagine, trusting reviewers....
the quest and factions are less interesting, there are fewer interconnected quests with different outcomes
there are fewer interconnected quests with different outcomes
in the beginning, you can kill enemies by just spamming attacks without any thought. Which makes the entire world feel less threatening
Story is much worse, just generic save the world from aliens crap that somehow gets worse at the end.
in the beginning, you can kill enemies by just spamming attacks without any thought. Which makes the entire world feel less threatening
For me, this came to a head during a late game conversation with his son, Dex (who is, for the record, seven or eight years old at most) where I was presented with the option to threaten to beat him. Worse still, at least one of the companion characters will approve of that decision. Even with the general nastiness of the characters in the game, this blindsided me, forced me out of the game and away from my computer for some time.
There is certainly room for games that deal with child abuse as a subject matter, or that have such deeply flawed people as protagonists, but that requires care and tact. Neither of those are on display here, or anywhere else in the game.
reviewer probably play on easiest difficulty. if you play on hard or ultimate, even sick rats are threat in elex 1 before you reach level 5Hope not, but we'll see once we get in the game and crank up the difficulty.
As long as there's still strong world building, environmental storytelling, interesting characters, and a good atmosphere, it'll be like nearly every other PB game then. Shit main storyline, good world building with unique, assholish characters.
same. ACG said the quests majority of the time are excellent even better because I will turn off mini map and half of the fun is finding clues based on directions given by NPCs so discoveries are done organically (healing root quest in elex for example, that secretly points you to the fire blade hidden in the grove)Already read the complete opposite in several reviews.