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Capcom Monster Hunter Wilds (aka MH6) - Release Thread

Turn_BASED

Educated
Joined
Jul 2, 2022
Messages
318
Played for about 4 hours so far, lots of walking and talking about some boring ass story I don't give a fuck about. Fuck off and let me hunt monsters, man!
How did they not only not take a hint from World, but actually double down on it too?
Yeah this game fucking sucks. I refunded. Capcom broke my heart with DD2 and is shitting on it now. Even if I get past the nature walks it’s not going to be worth it. Hopefully master rank and some mods can save it.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,905
What are the good games in this series? Just wonder in case i ever get the itch to try one of them.
 

S.H.O.D.A.N.

Learned
Joined
Dec 16, 2020
Messages
526
Nighttime, Fallow
b4LLgjP.jpeg

Daytime, Plenty
t2HGZQ4.jpeg

I think Capcom overdid it with the haze effects and filters, but posting images of environments only when they're supposed to be dreary and oppressive misrepresents how the game looks.
 

Turn_BASED

Educated
Joined
Jul 2, 2022
Messages
318
What are the good games in this series? Just wonder in case i ever get the itch to try one of them.
World is probably your best bet as a newcomer if you want the quality of life experience. If you want the classic, 4U is a good place to start. GU is 4U with a bunch of new stuff thrown on top but the quest grind can be a bit much for new folks, as it’s a celebration game that’s supposed to be loaded with content (and it certainly is).

That being said, GU is more readily playable on the switch. I have enjoyed every title in the series except for Wilds. In the older games, you need to grind for materials more, which some folks enjoy (I do). The first MH was arguably a survival title compared to World and beyond, but they all have their charms and are worth playing. Even FU, which is brutal.
 
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Joined
Aug 10, 2012
Messages
5,924
Refunded, sub-MHW 7 years later with near identical gameplay. Rise had its fair share of issues, but it was a much better product especially after Sunbreak and ran at 120fps locked with zero drops. Even though the graphics were much simpler, they were a lot more readable and textures didn't look straight out of a PS2 game. Also had some cool new mechanics even though they made the game far too easy (from what I played Wilds is pitifully easy too, but no cool new mechanics like wirebug).

There's zero reason to buy this unless it's your first MH title - and even in that case, it's not worth full price at all. Capcom has become a joke.
 
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Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,635
Monster Hunter Wilds seems like a major decline in the series. Sad to see it going this direction, but it's no surprise considering how mainstream its become. Another great series claimed by the "popular female vtuber" demographic.

There's some really cool ideas here, but if you're going to neuter the difficulty completely and remove everything that makes you feel like you're actually hunting a monster, what's the point? DD2 would have been amazing to, if they had included any actual challenge to the experience. Capcom is allergic to challenging their player base, and the sales they're getting are only reinforcing this
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,517
There's some really cool ideas here, but if you're going to neuter the difficulty completely and remove everything that makes you feel like you're actually hunting a monster, what's the point? DD2 would have been amazing to, if they had included any actual challenge to the experience. Capcom is allergic to challenging their player base, and the sales they're getting are only reinforcing this

Difficulty is no the problem with Wilds. In fact it is harder than base World. IDK from where this "It's easy" comes from.

The main issue is dogshit story that goes on and on and on and on and on and on
Secondary issue is graphics that are clearly unfinished.

Gameplaywise imho it's great.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,517
BTW it is actually open world. The "zones" are all connected and there is no loading screen between them. I am 100% that streaming issues are connected to it. DD2 already had huge problems with it's open world where it would load LOD0 on other side of the world for some reasons.
 

Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,635
IDK from where this "It's easy" comes from.
IDK indeed, because I've heard it from multiple sources that are actively playing it. Anyone else here playing it care to weigh in? I know that $70 sunken cost bias is going to make it tough to answer genuinely though.
 
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S.H.O.D.A.N.

Learned
Joined
Dec 16, 2020
Messages
526
I think the complaints about difficulty in Wilds come from ease of execution as far as weapon move sets are concerned. Rise's wirebugs were often finicky, limited and sometimes outright suicidal, World's clutch claw mechanics and how you could exploit them was arcane knowledge for most people, but focus mode is easy to understand and relatively easy to employ. Mechanically, it's the best of the three, but it also lets people do a lot of damage, in a very precise manner. Coupled with the wound system, monster with relatively normal HP pools spend a lot of time getting flinched, toppled and generally abused. This translates into less opprtunites to combo the player and less pressure on defensive resources, which is mostly how enemies kill the player in MH.

So yeah, high rank up to HR 40 something have been relatively easy with a couple carts to due to stupidity, or obtuse mechanics. Although some of the enemies that started showing up do feel a little chunkier now.

In general, it's nothing that a little more monster HP, a little less wound damage and a little more monster damage output can't fix.
 

H. P. Lovecraft's Cat

SumDrunkCat
Shitposter
Joined
Feb 7, 2024
Messages
3,207
Bunch of sourpusses in here. I'm loving the game so far. The armor sets are simply amazing. I'm grinding to get just about every piece which is something I can't say I ever cared to do in past games. Real off the wall designs ranging from shit straight out of Mad Max to even Bloodborne inspired stuff. Currently wearing a set that looks like a beefed up Shredder from TMNT. The monsters are equally great. In terms of art the game is just next level. Combat is also the best it's ever been in the series. Graphics and performance are totally fine. Retards are blowing shit way out of proportion. Difficulty is also fine. This doesn't feel any easier or harder than Rise and neither game is as tough as World which whatever, I don't really give a fuck. If I have one major complaint it's definitely the nature walks but the game gets so much other shit right they aren't enough to drag the experience down.

What are the good games in this series? Just wonder in case i ever get the itch to try one of them.
Can't go wrong with World, Rise, or this. I tried GU on the Switch and I thought it was a giant piece of shit so I'm not gonna go near any of the other older titles. Definitely start with World.
 

zaze

Novice
Joined
Sep 4, 2023
Messages
34
There's some really cool ideas here, but if you're going to neuter the difficulty completely and remove everything that makes you feel like you're actually hunting a monster, what's the point? DD2 would have been amazing to, if they had included any actual challenge to the experience. Capcom is allergic to challenging their player base, and the sales they're getting are only reinforcing this

Difficulty is no the problem with Wilds. In fact it is harder than base World. IDK from where this "It's easy" comes from.

The main issue is dogshit story that goes on and on and on and on and on and on
Secondary issue is graphics that are clearly unfinished.

Gameplaywise imho it's great.
Its the easiest the series has ever been by far, fights are taking me from 2 minutes for the easiest to 12 minutes for the "hardest", and thats not even accounting for how they trivialized the core of mh gameplay with focus mode, positioning and precision? who gives a fuck just 180° your SAED with focus mode and you got a hit. It's just so braindead now
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
4,092
Location
Wandering the world randomly in search of maps
What are the good games in this series? Just wonder in case i ever get the itch to try one of them.
Honestly I wouldn't play anything older than World. The series was woefully maladapted to handhelds and it's wonder it ever survived there. I suppose you could go back and play the original PS2/Wii games too but they won't have any online community (unless theres some pirate fan servers out there.)
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
4,092
Location
Wandering the world randomly in search of maps
IDK indeed, because I've heard it from multiple sources that are actively playing it. Anyone else here playing it care to weigh in? I know that $70 sunken cost bias is going to make it tough to answer genuinely though.

(I've only played MH4U and World, I skipped Generations and Rise, so I may have missed innovations in those games)

It feels easier than World to me but harder in some ways. I'm not a mega hardcore veteran of these games but I imagine anyone who spent the last few years playing Iceborne or Sunbreak is going to breeze through Low Rank (but is that a surprise?) What I did notice is the starting monsters are *way* more interesting. Prior MH games had a lot of trash large monsters that you started with that I think everyone forgot about, like Great Jaggi or Jagras or whatever. Wilds really doesn't have those, your first hunt is a toad who is pretty easy but then you get a fire chicken monster and a paralysis bug, and then a big Chow Chow dog thing. You're in the shit a lot sooner.

Basically it's one thing to say the game is easier than prior games at the same point and skill level and quite another if you've been soloing Fatalis in World for years and suddenly going back to Low Rank, I mean yeah duh, it's a lot easier.

People claiming that the game looks the same or even worse than World just tells me they are not playing on max settings.
Every zone has a 'happy season' where it looks great. It's the rainstorm/sandstorm/firestorm shit that looks like ass. But I think that's intentional.
 

Cheesedragon117

Educated
Patron
Joined
Sep 13, 2023
Messages
424
Location
Florida
Some assorted screenshots from today's adventures.

92A6753ED0B2295B55237B95BBD2D8ACC3AEFCC0

Nu Udra (octopus) dropped it's tentacle like a tail, but it was still alive.... ewwww. Apparently you can sever all of his limbs, probably a new record for most severable parts on one monster.
FEEEE45E80E350EDD9C009FEB93D42AEC7F90049

The Forge-niggers are teaching my precious princess Alma Ebonics! This is corruption! Capcom, don't make me a part of your sick multiracial fantasies!

C2C4ECA4589785309EB3217598D29FB152FD868D

What the fuck? This fishing hole right next to the (Safe) Pop-Up Camp Location has NO fish in it. Every similar watering hole in World (the ones outside of some camps) had fish in them. I almost felt like I was playing World again. I can't tell if this is a bug or just a massive oversight.


B8F190739A4DA6D3F612743D4C6982DD3C1C7540

"Afflicted Monsters again?" I hear you say. No, this is an entirely new ordeal, the World dev team learned from Rise's lazy reskins and made something truly interesting...
 

Turn_BASED

Educated
Joined
Jul 2, 2022
Messages
318
Basically it's one thing to say the game is easier than prior games at the same point and skill level and quite another if you've been soloing Fatalis in World for years and suddenly going back to Low Rank, I mean yeah duh, it's a lot easier.
This is the easiest of any base game low rank. Yes, low rank is easy in every game for seasoned vets. But you didn't see people clearing low rank hunts in 3-5 minutes.
 

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