I just finished this. I was surprised how much I enjoyed it, especially because it was constantly shoving its pants-on-head-retarded design decisions in my face. I mostly chalk it up to my childhood love of Star Wars, and how well this game, despite being primarily beholden to the garbage prequels, actually feels like Star Wars. The art and sound design teams absolutely nailed the Star Wars feel, and it went a long way towards helping me tolerate all the bullshit. I can't say I can muster up more than a half-hearted recommendation to someone who isn't a fan of the original trilogy/original EU though.
The Good:
+Again, art and sound design. Can't be overstated how well these teams did their jobs. VA is quite solid as well.
+Level Design is actually pretty good. Definitely the best in a SW action game since Mysteries of the Sith.
+Low power level. I think this was the smartest decision the design team made. Cal is decidedly not a prequel style jedi-superhero. He can push and pull things around, he can slow things down for a brief second, and he can do a tiny little double jump. That's it. It helps distance the game from the utterly idiotic prequels, and makes Cal feel much more like Luke in terms of power level.
+The lightsaber duels. They're not amazing, but they're fun and satisfying, and the slower pace of combat again makes them feel more like the duels from the OT rather than the silliness of the prequels.
The Meh:
) Story itself is just... sort of there. The actual dialogue and writing isn't that bad, but I can't say I was remotely invested in any of the characters or plot arcs.
)Kashyyyk is the lame prequel version and not the substantially cooler older EU version. What are you gonna do?
)The parry mechanic isn't quite tight enough to support the game's focus on it. It works well enough most of the time, but then sometimes it just... doesn't.
) There are a few cinematics that are... really weird. Like whoever was working on them wasn't informed of the scale between Greez and Cal, because suddenly Greez is 4 times larger than he is anywhere else in the game. I don't care that much about that sort of thing, but it was pretty lolworthy in a AAA production.
)It continues the ridiculous trope of maintaining that very few Jedi escaped the Purge, while also introducing a bunch of Jedi that escaped the Purge. It's not really the game's fault considering how moronic Order66 and the Jedi Purge have been portrayed by Lucas, and they're definitely not the first to do it, but yeah it's silly. I think the last time I checked the pre-Disney EU there were something like 50 named Jedi known to have survived it, which... sort of diminishes its dramatic importance.
The Bad:
- The fucking slides. It's like someone played the slide levels from Mario 64 and decided they were the apex of game design. Jedi: Fallen Order has, no joke, about 50 of these slides and they all fucking suck a hairy butthole. God they're fucking terrible.
- Too much Cinematic AAA bullshit. QTEs, slow-crawling through narrow passageways, the aforementioned slides.
- Loading screens "disguised" as elevators. I hate that shit. Just give me a loading screen with some pretty concept art and a tool tip.
- The exploration. I feel so bad for the Level Design team because they made pretty well-crafted levels with some fun secrets and then someone decided that 90% of them should be filled with cosmetic rewards. What a fucking joke.
- The game just won't commit to being the Soulslike it wants to be thought of as. I played on the Jedi Master difficulty and the game had become extremely easy by the halfway point. I think I died twice in the entirety of the 2nd half of the game, and it was mostly because I just wasn't paying that much attention to what I was doing.
-Enemy variety... sort of. There are actually a good amount of enemy types in the game (probably 40ish?), but they never require any tactic beyond parrying and dodging. The game also largely fails to take advantage of the EU's awesome bestiary, and goes for pretty tame monsters in general.
So... yeah. I'd probably say it's a 6/10 objectively, but for someone like me who grew up watching and loving the OT and EU, it's probably an 8/10. To me it was definitely worth the $5 I spent on it, and I would be willing to pay as much as $15 for a competent sequel.