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Divinity Divinity: Original Sin - Enhanced Edition

Arkeus

Arcane
Joined
Oct 9, 2012
Messages
1,406
There's isn't one near the anvil and shit that's hidden behind that one building?
I, huh, might have missed that? where is it?
 

VioletShadow

Sensate
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Sep 7, 2013
Messages
996
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Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Shadorwun: Hong Kong
Anyway, i might need a little help- i began the game again, and this time i am trying my hand at crafting, but i can't find any furnace (except that one near Baron Bone, but fuck that one) in Cyseal. Any help?
I've only found the one next to the abandoned house, in the area where there's also an anvil, water barrel, empty barrel. It's where I do my crafting.
 

MicoSelva

backlog digger
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The Oldest House
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Ahhh, still waiting for mine. Where do you live?

You're from Brazil right?

I still haven't gotten mine yet in Belgium.

:x
Brazil? Nope. Poland. Although I know why you could be mistaken.

mico_zps2a619314.jpg
 

krist2

Augur
Patron
Joined
Oct 5, 2009
Messages
164
Codex 2013 Serpent in the Staglands Divinity: Original Sin Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
Well, just have to wait until it gets to Norway then... Could be it's stopped in customs and I have to pay extra.... :(
 

J_C

One Bit Studio
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Developer
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I didn't have a chance to play coop, but I'd like to forward one of my friend's problem with the game, maybe you have a solution for it. So, he is playing with his girlfriend, but whenever they initiate dialogue with an NPC, only one of them is drawn into the discussion, the other member can only see the dialogue in the window in the bottom right. This is uncomfortable, because there are lots of shit written in there (the talking of other NPCs in the area), so it is hard to follow the main conversation. And when suddenly the other party is drawn into the discussion, because of a disagreement between the two players, it is hard to figure out what is the situation. Are they doing something wrong, or is there a solution for this?
 

Gord

Arcane
Joined
Feb 16, 2011
Messages
7,049
I didn't have a chance to play coop, but I'd like to forward one of my friend's problem with the game, maybe you have a solution for it. So, he is playing with his girlfriend, but whenever they initiate dialogue with an NPC, only one of them is drawn into the discussion, the other member can only see the dialogue in the window in the bottom right.

It's like this thing Grunker was talking about...
 

Durante

Learned
Patron
Joined
Sep 17, 2013
Messages
140
Shadorwun: Hong Kong
They aren't doing anything wrong, the way it's implemented right now isn't ideal.

However, a pretty good workaround - certainly better than the bottom right window - is opening the log (L) and following the discussion in the "Dialogue" tab. It gets updated in real time.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
I, huh, might have missed that? where is it?
It is the blacksmith's house full of traps. Behind it you'll find all you need. Don't u remember that house? You enter it by digging grave and fighting first flame skellies, then find hidden basement with traps, books on smithing and his journal.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
I didn't have a chance to play coop, but I'd like to forward one of my friend's problem with the game, maybe you have a solution for it. So, he is playing with his girlfriend, but whenever they initiate dialogue with an NPC, only one of them is drawn into the discussion, the other member can only see the dialogue in the window in the bottom right. This is uncomfortable, because there are lots of shit written in there (the talking of other NPCs in the area), so it is hard to follow the main conversation. And when suddenly the other party is drawn into the discussion, because of a disagreement between the two players, it is hard to figure out what is the situation. Are they doing something wrong, or is there a solution for this?
They'll have to make use of Skype for ready conversation or the right dialogue window to read the dialogue. Unfortunately, there's no way to filter the actually important conversations and the dialogue loops all around, so its quite uncomfortable.
 

Ninjerk

Arcane
Joined
Jul 10, 2013
Messages
14,323
I, huh, might have missed that? where is it?
I only found it because I was holding left-click to move to the left and to a lower level, but the pathing kept me on the upper level instead of going down and around the ramp.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,400
Huh ? You have dialogue above NPC head + it is in log.

Point of it not starting dual dialog is that you can do other things with character like sneak and such.
 

Ninjerk

Arcane
Joined
Jul 10, 2013
Messages
14,323
Huh ? You have dialogue above NPC head + it is in log.

Point of it not starting dual dialog is that you can do other things with character like sneak and such.
Can other player see dialogue for things like the
fight against the two feudal skeleton fuckers? Annah and something else?
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
The lack of dual dialogue isn't the problem, rather that the options left for the second player just aren't very effective. The dialogue above the NPC head is entirely up to the first player's speed of reading (so if I read faster than my friend, and I do, I have to wait for him) and the dialogue in the right window can be mixed with the loop ambient dialogues of other NPCs.
 

Sodafish

Arcane
Joined
Dec 26, 2012
Messages
9,146
Had an annoying derp moment during:

the Baccus fight. I'd killed all his henchmen and had him on the ropes, piece of cake to finish it... but didn't realise the Twin-Fires dude leaves lava behind when he dies (I thought it was just bits of his exploded dead body as I'm sure this didn't happen the first time you fight him outside the church) and walked my archer right through it.

Had to waste a resurrect scroll :rage:
 

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