SmartCheetah
Arcane
- Joined
- May 7, 2013
- Messages
- 1,102
Who would've thought that mediocre extremely buggy game might be a start to cyberpunk era of mankind!
Breath of the Wild is basically a perfect blueprint for how you should do an open world game, even if it isn't a perfect game itself. Set the goal on the map, and then everything you do is in preparation for said goal. Most open world games are just "here's a big list of shit to do, wee". But I get it, I only ever played Far Cry 5, but there was something...eh...comfy? Comfy about flying a helicopter around montana. It was aight.
Thats the problem, there is something very relaxing and comfy about the current design philosophy of AAA open world games. Its a literal hamster wheel design, you never have to be afraid of getting lost or possibly turning your brain on, just kick back and follow the dotted line and watch numbers go up.
Oh and what is a 'Breath of the Wild'? I dont do console trash.
Yes, but Deus Ex was a good game. And it didn't present you with 3 literal buttons to press, one for each ending.
The latest Zelda game. You wake up in a cave, you're told Ganon has Zelda trapped in a big castle in the center, and you can go there any time. Here's a big fucking map of shit to do, weapons to find, etc. It's a good start.
Yeah, it sucks big time. Most of the time I feel like a hen.I just played through the Ballad of Buck Reaves quest.
If I had a twitter I would ask the CDPR account this: "Would Johnny Silverhand have wanted for people to follow a dotted line on a minimap to reach an objective?"
Food seems to be plentiful in this cyberpunk dystopia.
Yeah, it sucks big time. Most of the time I feel like a hen.I just played through the Ballad of Buck Reaves quest.
If I had a twitter I would ask the CDPR account this: "Would Johnny Silverhand have wanted for people to follow a dotted line on a minimap to reach an objective?"
Are there any mods or settings to disable this?
Food seems to be plentiful in this cyberpunk dystopia.
Yeah, it sucks big time. Most of the time I feel like a hen.I just played through the Ballad of Buck Reaves quest.
If I had a twitter I would ask the CDPR account this: "Would Johnny Silverhand have wanted for people to follow a dotted line on a minimap to reach an objective?"
Are there any mods or settings to disable this?
Turn off the minimap in options. Its a BIG improvement to gameplay.
You can turn it off right away, but the problem is that you might find you need it at times, simply because the game expects you to have it on. One of the best mods for Witcher 3 was the one that only showed you the minimap while witcher senses were on. I'm waiting for someone to port it to Witcher with Guns.Yeah, it sucks big time. Most of the time I feel like a hen.I just played through the Ballad of Buck Reaves quest.
If I had a twitter I would ask the CDPR account this: "Would Johnny Silverhand have wanted for people to follow a dotted line on a minimap to reach an objective?"
Are there any mods or settings to disable this?
You don't play RPGs with a pencil behind one ear?I'm laughing at you guys bitching about a minimap with objectives and dotted lines in a game that's supposed to be a cyberpunk simulation What are you, a schlub with a pencil and an old envelope?
Where are these people finding all these dildos? Right outside the apartment? Am I going crazy? I've seen a handful so far, in places that make sense to me - private booths at BD bars, the red light district.
Is there a bug some people are getting that turns random items into dildos or something.
I've written dildo so many times I'm turning into Fenix
Their hate is not about the game itself, but rather against CD Projekt for not bending the knee in terms of SJW politics. These journos and NPCs do find things like the game's sexualiced art and inclusion of trannies as an issue because isn't made the way they wanted. The last time I entered twitter there was people complaining and circlejerking themselves around one poster inside the game where there's a guy with a pistol on his mouth suggesting suicide. They were worried because those things aren't safe, because of course a product aimed for adults must be educational 100% of the time.
Don't get fooled. Only a few do actually care about how is the game as a game. The rest are just clowns using it as a throwing weapon for their shitty takes.
Food seems to be plentiful in this cyberpunk dystopia.
I thought you are supposed to welcome that, comrade.
I wish there were a setting to only show the minimap when driving. It's irritating 'cause I don't want any of that crap normally, but I can't get anywhere driving without it. Though I guess the best we could hope for is a modded hotkey.Yeah, it sucks big time. Most of the time I feel like a hen.I just played through the Ballad of Buck Reaves quest.
If I had a twitter I would ask the CDPR account this: "Would Johnny Silverhand have wanted for people to follow a dotted line on a minimap to reach an objective?"
Are there any mods or settings to disable this?
Turn off the minimap in options. Its a BIG improvement to gameplay.
I wish there were a setting to only show the minimap when driving.
Seriously though, corpo suits and dresses are so nice, but I can't for the life of me find any with a lot of mod slots. This needs transmog or something...come to think of they already have it in the form of those full costumes, why not apply that to all clothing slots?
I'm laughing at you guys bitching about a minimap with objectives and dotted lines in a game that's supposed to be a cyberpunk simulation What are you, a schlub with a pencil and an old envelope?
Yeah, it sucks big time. Most of the time I feel like a hen.I just played through the Ballad of Buck Reaves quest.
If I had a twitter I would ask the CDPR account this: "Would Johnny Silverhand have wanted for people to follow a dotted line on a minimap to reach an objective?"
Are there any mods or settings to disable this?
Turn off the minimap in options. Its a BIG improvement to gameplay.
I'm laughing at you guys bitching about a minimap with objectives and dotted lines in a game that's supposed to be a cyberpunk simulation What are you, a schlub with a pencil and an old envelope?
Simulation is gameplay, to an extent, so in a game like this POIs and breadcrumb trails make sense. They don't make sense in a fantasy game unless you go to a shop and buy a map, and even then the map should be vague and not too pinned down (like the quest maps in Thief). (Why don't they sell fucking maps in fantasy games? Never understood that.)
I agree that finding things by environmental cues is the best kind of open world gameplay though. But I don't think we don't have enough of that because devs are lazy per se (as someone said earlier); it's because either shareholders are greedy, management is crap, or both, and devs seem to be always up against the wall trying to get the basic game done. If management were good, things would be done on time, and devs would have the luxury of sticking tons of extra fun in the game.
*sigh*