Thu 21 February 2019
Realms Beyond Kickstarter Update #18: Enemy AI
Mon 18 February 2019
The Outer Worlds Feature at Game Informer: The Halcyon System
Bard's Tale IV Kickstarter Update #55: Director's Cut coming in June
Sat 16 February 2019
Taking Care of Business - Iron Tower Studio 2019 Business Diary
Fri 15 February 2019
The Digital Antiquarian on Ultima VII
Ostranauts is a spaceship-life sim set in the NEO Scavenger universe
Wed 13 February 2019
The Outer Worlds Feature at Game Informer: Science Weapons
Druidstone goes full deterministic
Warhorse Studios acquired by THQ Nordic subsidiary Deep Silver
RPG Codex Editorial: Without Map, Compass, or Destination - MRY on RPG Writing
Tue 12 February 2019
The Outer Worlds Feature at Game Informer: Hype Control and Combat
Knights of the Chalice 2: Augury of Chaos Kickstarter soon
Starbreeze cancel OtherSide's System Shock 3 publishing deal and demand their money back
Sun 10 February 2019
West of Loathing - Reckonin' at Gun Manor DLC released
Fri 08 February 2019
The Outer Worlds Feature at Game Informer: Rapid-Fire Interview with Tim Cain and Leonard Boyarsky
13 Feb 2019 |
Editorial: Without Map, Compass, or Destination - MRY on RPG Writing
21 Jan 2019 |
GOTY 2018: Results & Cool Graphs
13 Jan 2019 |
s 2018 GOTY - VOTE NOW!
9 Jan 2019 |
Review: ATOM RPG
16 Dec 2018 |
Review: Das Geisterschiff
21 Oct 2018 |
Review: Grimoire - The Real Official Review
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A Codexian Fund-raiser
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The Codex will be experiencing some downtime over Christmas
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We may experience some down-time / random crashes / timing out
Winners of the Codex 10th Anniversary Short Story Competition
RPGCodex declines into Facebook, children scream in terror
Drakensang 3 will be a Browser Game
2007 - A Year in Review
Server maintenance this Thursday - possibly earlier
Codex maintenance on wednesday
Site back up
RPGCodex consumes the WORLD
Updatin' the forum, please hold.
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The new and improved RPG Codex!
I missed our birthday.
RPGCodex Gets a Complete Facelift
I think that just about wraps it up.
To do before launch.
Just seeing why HTML isn\'t working for Deathy...
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